Posts by SpwnX
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They're far from enough, even on a swamp biome

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Also loss as usual.
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You now need 4 refined iron plates in the spots that were previously empty.
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Couldn't you reduce the amount of steam generators (and turbines) by 2 by pumping 400 hU/t in each instead of 200?
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My guess would be wrong power level for the adv jetpack.
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Oh, and Greg, as hilarious and accurate as that was, you were being a total dick right there.
And i can't slap him because of that

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Those questions are why i didnt make a new tutorial.
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You can already do that from what I know. (at least when GT is present)
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The experimental versions changed windmill mechanics, with the best height being 160ish (and probably some other changes), try placing those at that spot using the same setup you have there.
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You get new dimensions with fancy gravity n oxygen to deal with. Its colonization!
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That would be appreciated indeed.
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Like requiring tin/copper ore-blocks below like ferru n aurelia?
Which by the way is fair for me, however, there is a problem as those blocks below the crop makes it not detect the dirt further below, decreasing the nutrient value considerably... Change please? -
32V 4A is not enough due losses aka.
You will need to use 2 LV transformers. -
There isn't any bar anymore. You need to use the scanner on the main block to check the progress...
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Overworld only, and its chromite, found as isolated veins or in serpentinite deposits (those green rocks).
You might have to centrifuge redstone.
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The names of those are "Coppon" and "Tine", and they are present in GregTech. Its a matter of just taking them from GT and incorporating.
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Probably the same reason we have the bottling plant

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I want to see a cacti one, where it does not like humidity.
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or a lookup on Greg's pipes.