I can do that if you want ![]()
Posts by SpwnX
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I'm just giving you a to-do list

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That... while being some sort of "bug", or at least unintended feature, seems to be an awesome idea.
In theory that would boost your output by 50%.IMO, fair for the hassle you would have.
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That is indeed a good article, now you have to make others (lapis dust, hot coolant (fluid) and distilled water (fluid), universal fluid cell) to connect everything :3
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Coolant (fluid)
explain everything coolant related.
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Totally "Green" Energy: Make a Radioisotope Thermoelectric (Heat) Generator.
Everlasting Heat: make a RTG pellet. -
No need, nor we have quarries. Use IC2 miner/TC arcane bore.
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You're doing this intentionally, right?... : make 15 machines explode.
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Make wiki instead and link to the page
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Sharing is caring: Give another player a memory crystal with a scan.
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That question might fit better in the support section :3, and i don't know either

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qCraft's observer dependant blocks can't be moved and their recipe is awfully expensive...
Will you accept the changes i've suggested earlier? (with a small modification of the nqx plate to regular nq or RTG pellet), so i can move the qCraft's portal to inside the base on K2 and use those observer blocks as fancy drawbridges or other aesthetic stuff
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I suggest next mods:
-Nuclear Control - to prevent (totally unexpected) explosions, in decorative purposes.It is a mod that will get added on the server once a stable release is out.
-ComputerCraft/OpenComputers(better because GT integration) - just because computers.Display Spoiler
I dont think we need this at all... the modpack is meant to be small.
-Greg's Lighting - better lighting, easy to light up big space.Display Spoiler
We got TC's arcane lamps for this sake.
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I agree with choco here.
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Aside the bad english, the server already has finite water. Water sources don't propagate infinetely like in vanilla.
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I still think it would be good, giving the player more options may create something new.
The import function would be especially good when dealing with non-IC2 blocks. -
I am also using the 3.2.5 [dev] version by the way.
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Compactier setups so you don't use the inefficient hopper to insert items and pull items/fluids from other machines/tanks (that are not from IC2).
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Aye, enjoy this pic of kirara meanwhile
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Not many mods changed since then, i bet you have most of them.