Posts by SpwnX
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Then it should be fine, no?
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I don't recall GT having "feldspar ore" specifically. At least not spawn it by default.
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Maybe you could make IHL detect GT and forcibly disable the oregen unless enabled via a secondary config.
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900 hu/t can be directly translated to 450 EU/t with a stirling generator (2:1) or 675 EU/t with IC2 superheated steam systems (2:1.5) and even more EU (843,75 EU/t) if you use GT5U large heat exchanger at max efficiency (about 1:0.9375 If i didnt do the math wrong). I guess it is efficient eh.
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Mayhem and destroy your neighbour's farm.
Or on a more practical usage, test weed resistance of your crops.
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The pump has a grate looking face that must be wrenched towards the fluid it wants to capture. Downwards in your case.
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Which is why my suggestions is to have it use vanilla magic items like enderpearls, blaze rods and nether stars when TC is not installed and TC magic infusion when it is (requires secret research, knowledge fragment obtainable only, like aluminium transmutation).
It would also be gated to mid-late GT tech, with extensive usage of Titanium, which our "scientists" have found to have an incredible affinity with thaumium.
Similar thing would happen with tungstensteel and voidmetal. -
I'm talking about them because they are far too expensive, I mean, really.
Magi-tech costing neutronium, and it doesnt even produce that much if you dont have a proper node.I might get to make some recipes for those. Also I recommend adding an IV version of the absorber.
I know only a very few manufactured nodes can be used efficiently on those, but there are... -
Apparently NC can do this , although it's not really made for it.
So you're telling me I can make NC broadcast loud music for my own enjoyment? Seems great.
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Also beware of venomillias, since those act like weeds on stage 5 if their growth stat is >= 9
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While I like that Idea I can't see how it can be any better than the standard IC2 solar panel
(Advanced) Photovoltaic Cells shouldnt be consumed in my opinion. Those should also be a bit more powerful than IC2s (1.5 or 2 EU/t per cell)
At most they might require some maintenance (to brush off dust). It doesn't suffer mechanical damage unlike wind turbines.
Shapelessly crafting them back into full durability should work as a easy to implement "maintenance".You might also change how silicon is produced, with 9-18 sand to silicon block on the blast furnace, instead of maceration.
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Talk about overkill hm...
Well, you don't really need that much cropmatrons, at least not for the low tier crops. I'll recommend it for diareeds, enderblooms and such tier 10+ crops.