Spwn, can we rename the thread from "[1.7.10] Gregtech Hardmode Server (aka Kirara 2.0)" to "Why you can't divide by zero or modern algebra problems" ?
Posts by Airam
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We need to make a list of MIA players who are currently missing in game.
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well this thread have only month so writing in it will not be big necro
Only month? It's freaking year, mate!
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Sorry, what?
If you are speaking about overvoltage not killing machines - it is normal, because IC2 e-net is in work and it will be implemented later. -
what part of it is the actual blast furnace, and what all the stuff you need to run one, but which isn't actually the blast furnace?
Answer for your question:
Parts are shown here:
Blast furnace placed in an installation
1. Iron ore + limestone sinter
2. Coke
3. Elevator
4. Feedstock inlet
5. Layer of coke
6. Layer of sinter pellets of ore and limestone
7. Hot blast (around 1200 °C)
8. Removal of slag
9. Tapping of molten pig iron
10. Slag pot
11. Torpedo car for pig iron
12. Dust cyclone for separation of solid particles
13. Cowper stoves for hot blast
14. Smoke outlet (can be redirected to carbon capture & storage (CCS) tank)
15: Feed air for Cowper stoves (air pre-heaters)
16. Powdered coal
17. Coke oven
18. Coke
19. Blast furnace gas downcomer
(Copied from wikipedia)
You might reading this article about RL steel processing. Also wikipedia provides some basic information about it.Additionally to thread, in RL stopping blast furnaces means big energy losses and can be done 1-2 times in 1-3 years to maintain/change parts of it.
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in RL, blast furnaces are (i think) a littlebit bigger then one m³.(IC² exp)
In RL, conveyors don't use about half a m³(rough estimation) of rubber, plus 10 ingots=a littlebit more than one m³ of metal for 1 meter of transportation.(GT)
In real life blast furnaces are even bigger, than in GT (and more complex as well) :
And speaking about all crafting in general is a bit...useless. Mainly because of 3x3 crafting grid.
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We should rename this thread to "SpwnX and Grills"
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http://www.curse.com/mc-mods/minecraft/224301-special-ai
Can i suggest SpecialAI mod? It is like COG for mobs.Also, perhaps i slowpokely found a source of this shiny leaves bug - PFAA. I didn't test 0.2.18 version though.
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There were some discussions about leaf decay in the game... Forestry farms for example, suffer from leaves not decaying...
Random things mod adds fast leaf decay for any harvested tree (boosts performance). Someone forked his code and created a server side only mod for leaf decay. Here it is https://github.com/Olafski/FastLeafDecayWould be good if this can be considered.
Such simple and very effective idea. Thanks for this note.
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Strange render bug with forestry after update. Have only Fastcraft installed:
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Found the solution - it is caused by mipmapping levels: higher level > more eyefuck. On another side, without mipmapping it is eyefuck as well. I also have to have optifine installed, which is crashing my game in some specific cases, like certus quartz tank.
With optifine (Mipmapping level: 4 Type of mipmapping is not noticeable; current:nearest): -
MachineMuse PowerSuits is out for 1.7.10 (not new).
Since it is quite unstable, i suggest adding it to KT. No GT recipes, though they could be easily minetweaked. -
Has anyone figured out what causes the NEI crash for some people ? It happens when I look at recipies or uses for the item.... If you know how to fix it then please share !
Solution #29182: Remove NEI.
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The stream record is here:
http://www.twitch.tv/fireweaver/b/581610984
from 0:0:30 to ~2:30:00. -
That was two fun hours where we done joint tour around biggest bases on kirara server.
Some screenshots:
K2 spawn: llomy's base:
mr10moo's base
INVICTRA's team base:
xbony (sphere) base:
Shidma's team house:
Greg and Spwnx (bad screenshot):
yraen and equod:
choo-choo!
BloodyAsp:
the final one by GoodAlchemy:
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How to join:
Send me a private forum message why you want to be whitelisted including your in game name. -
Kirara4 anyone?
http://www.minecraftforum.net/forums/map…ds-rwg-owg-bwg4
First spoiler.
Also with GT ores.
Is it possible to connect GT ores + UB/PFAA stone (and also add oil from GC/PFAA)? It would be amazing.
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Agree too.
Too big output. -
Unfortunately my issues seem to go beyond nei. My game now crashes mere minutes into playing. I'm beginning to suspect its a different mod causing the issues, and that nei is just the first casualty.
Reinstall whole modpack.
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Fuck PFAA, i did numbers in MCEdit and it generated shit, ore is ridiculously low! There is nothing. Not worth playing.
I compared it to TFC worldgen and it have 100x-1000x less usable ore. This is not even funny.Dont want to be rude, but this is your choice.
No need to complain here in Kirara thread. -
what I did wrong?
Are you sure it was your mistake? Maybe AE cables bugged somehow? Im sceptic about your boiler located between two chunks, even with cable-anchors.