TL;DR: MFSU input at 61, output measured between 22 and 32, MFSU does not charge. What gives?
Hello World,
I'd like to pipe in with the "where the fsck does my energy go?" crew.
I run a SSP world with IC² 1.23, BC 2.2.4 and Power Converters 1.2.3. My MFSU seems to lose energy, as in "does not charge up despite the input being way higher than the output".
The Numbers [tm]:
Test Case 1: MFSU connected to Energy Link powering Refinery via 52 units of HV cable 4xIns
- Loss per packet: cable length times EU/b: 52 * 0.8 = 41.6
- Connection efficiency: received energy divided by sent energy: (512 - 41.6) / 512 = 0.9187
- Break even point: Input reading times Connection efficiency: 61 * 0.9187 = 56.0407
So with a constant input reading of 61 EU/t, I expect the MFSU to stay at its charge level at an output reading of ~56 EU/t. At any lower output reading, I expect it to be charging.
I observe an output reading of 25 EU/t flat and an MFSU GUI with figures dancing below 900-ish EU.
Test Case 2: MFSU connected to Energy Link powering Quarry via 100 units of HV cable 4xIns
- Loss per packet: 100 * 0.8 = 80
- Connection efficiency: (512 - 80) / 512 = 0.8437
- Break even point: 61 * 51.4657
Output reading 22 EU/t. Still, MFSU not charging.
So, I thought maybe it's the Energy Link or whatever, and I constructed a load containing only IC² blocks.
Case 3: MFSU connected to redstoned MV transformer -> MFE -> rs LV trans -> Batpack -> Mass Fabricator chain, via 67 units of HV cable 4xIns
- Loss per packet: 67 * 0.8 = 53.6
- Connection efficiency: (512 - 53.6) / 512 = 0.8953
- Break even point: 61 * 54.6133
The ever-hungry, but batpack limited Mass Fabricator puts a 32 EU/t load on the end of the chain. Output reading is about 44 EU/t. You guessed it, MFSU not charging up.
Sad, sad panda.
Recreating Case 1 with an MV transformer between Energy Link and cable made no difference.
The 61 EU/t come from my solar panels. If I connect my reactor line feeding in another 111 EU/t, the MFSU finally shows that it is capable of holding a charge after all.
I got the "energy loss per block" (EU/b) number of 0.8 from the wiki.
I suspect a bug in the energy packet handling. But as I am an IC² noob (this is my first world), could please someone check my work? Can someone reproduce, or even explain this?
cheers,
ThetaPhi