Posts by blub01


    Wow. Sounds overpowered! I could carry just one Silk Touch Pickaxe and one Enderchest which unloads to my item storage in the spawn chunks, and go on a very long journey without suffering from a full inventory!
    Also on SMP other people could put a hopper under my Enderchest while I am away, since it is automatable...


    nah, they aren't exactly cheap. They also of course only work when they are chunkloaded. And for carrying things around, there is a ender bag or something like that, essentially an enderchest but you can open it by rightclicking while it is in your hand. there are ender tanks, too, allowing easy movements of fluids.

    but single-use-batteries give a considerably higher amount of energy than redstone(i think that was what he ment with the battery thing. would be a cool thing to have a tier above redwheat for energy, i think.

    Quoted from "blub01"




    but they are somewhat limited in usefulness because you really can't transfer items very far without investing ridiculous amounts of resources.


    Luckily, vanilla minecraft does provide mechanics to transfer items over long distances: Powered Tracks, Tracks, Hoppers, Droppers, and "Minecart with Hopper"s. This is assuming automation is required, otherwise use the Enderchest.


    or use the mod enderstorage, that implements better enderchests with colorcoding which are automatable. As a side note, it has been around longer than vanilla enderchests.


    What about the dark glass from extra utilities? does that count as opaque?

    there is a mod called tropicraft(i don't know if it is still being updated though), that doesn't only add volcanoes with a large amount of lava, but they even spawn fireballs of death spawning lava where they hit(once they are full, before they are, they fill up).

    maybe you could do something like blood magic did for life essence, when people put a bed right next to the blood altar and killed themselves for life essence, respawned, and did it again, where wayoftime added a debuff you get for about 3 minutes when you respawn, limiting your ability to get life essence, but for movement?(aka some kind of slowness for a while after you died)

    Now you need to ensure that the Bioreactor always has 9 ingredients in it, or risk the loss of efficiency because the reactor is most definitely faster than your puny cropfield can sustain. I guess one way to solve this problem is by using a chest for each plant, then comparators on the chests and a 9-way AND gate which powers hoppers/item pipes to fill the reactor, and after a delay turns the reactor on or something.


    If you breed the crops high enough, that isn't an issue at all. otherwise, you can use less generators, which will use less biofuel, that means the bioreactor doesn't make as much and thus doesn't use as many plants. I don't think the reactor has redstone control, anyway. but a relatively small field of crops with very good stats(it might actually be possible to power the reactor of one crop per plant type, if they are bred high enough). a 27*27 field of (normal) plants can supply one reactor easily, that means one 9*9 field per plant type, ore 80 plants. with a GGR of 21 21 something, you gain 21 drops per harvest(i think), and grows crazy fast(21 times?), that should easily deck a reactor. Oh, and is there a mechanic where a plant can essentially copy itself to an adjacent double cropstick? there is a mod called agricraft which essentially copies IC² crops(and only those), that has this feature, and i think it would make both sense and crops a bit less grindy, not having to breed every crop up separately.


    Also, how much energy do you get from one bucket biofuel in the mfr biogenerator?


    Be able to crash through anything would be marvelous, even rocks or solid concrete (Construction foam) if we are fast enough.
    With a quantum/nano suit we could possibly survive, although i won't say that we would be in a good state.


    I think that we take the human body too lightly on minecraft, why only hitpoints? One could damage several parts of the body separately, hindering movements or other problems.
    Imagine if you had to use an eletric wheelchair because your legs got blast off in a creeper explosion or something like. You could still build and do stuff "normally", but your movements would be severely hindered without a jetpack or any other omnidirectional flight method.


    weren't entities derpy somehow, always having cuboid hitboxes? You would probably need a mod to underp entities, first. I think I might actually do that if I ever get into modding.



    The Special Armor mod adds a VERY cheap jetpack.


    In what way is that relevant to the discussion? I mean, there is a mod that adds very cheap flight. It's not as if people have to use it.