Posts by blub01

    it all began with me taking offense in the UUM of sinnaj63 not ending at the end of the line.. DUN DUN DUUUUN!
    and then, in computer science lesson, i was annoyed at the javascript command to create an arc on a canvas doing strange things.
    and xbony told me to use some command i don't know, probably writing something.("some kind of letter making absolutely no sense as a parameter") means usually text. so that's what's going on.

    noticed that, too.


    :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots:


    I can get this many qsuits in the editor.


    :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots:


    this many in the preview.


    :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots: :Quantum-Helmet: :Quantum-Bodyarmor: :Quantum-Leggings: :Quantum-Boots:


    and this many in the actual post. I only have to count these, and then i have a game goal.


    also, any smiley works as a screen measure, chocohead, they have the same size. and now i'll go actually find a topic for this post.

    You can't really do water wheels in minecraft. either they are so weak nobody sane uses them, or they are OP. a rotor for a wind generator would be cool, though. Also i wouldn't know a reason to turn ender pearls into blaze rods. Also, you tell the modder about a dupe? not a good way to have infinite energy. you can simply reuse the enderpearl dust. Blaze rods are simply easier to get, as there are blaze spawners, though some way to turn ender pearls dust back into enderpearls would be nice anyway. And springs in general could be used as low-tech, inefficient power storage.

    the uncompleted line of UUM looks derpy.


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    That's better!

    neither of the two, it got implemented in 1.8


    EDIT: I think Alblaka is browsing right now - there's an invisible member for sure.

    yeah.. the mail telling me that there is a new post in this thread, which came TODAY, tells me:
    "Mine_Sasha wrote:


    ---------------------------------


    GG, you someone found the fail ;P, GG Me :D XD :P


    ---------------------------------"


    Right. don't see that anywhere.

    I had some weird problems with textures once when i used a to weak computer(not exactly to weak, but with 32 bit java).(everything was white, or some tileentities didn't show completely, like a chest without/only with lid, stuff like that, though at that time, i played the agrarian skies modpack, so it might have been caused by one of the mods instead of simple overload.

    Quoted from "blub01"




    With 4 crystal growth accellerators it is faster i think, and you can grow a virtually infinite amount(as many as possible without killing the server) at once.
    Which isn't efficient. The growth chamber is faster, will never kill a server because of too much items and more efficient since you can input and output things out without worrying picking up or setting up a tricky system to collect them. Also, unless you're generating a ton of power, you must switch on / off the accelerators whereas the chamber is automatic and doesn't have any passive drain. Your argument is invalid


    I don't know how much the crystal growth accellerator uses out of my head, but you can grow a virtually infinite amount of crystals at once, meaning that everything with a processing limit is less effective. And, by the way, at least my reason for playing modded minecraft is that i like building complex setups to get something.


    EDIT: I think it would be nice to have the mods updated in the latest update highlighted in the OP. just went through my mind a second ago.