Aha, I didnt know that. Thanks for the detailed description
All I'd like to do is to make sure that you cannot bypass anything in gregtech. The modpack I'm modifying for my server is all based around gregtech (BeyondReality) and I want to keep that as much as possible.
As you've been worked on this, how does the oredict compatibility work for magnetite and pitchblende (and the other ores)? Can they survive next to each other or should it be disabled in RC?
I thought about adding the RC ores as veins to gregtech, as one of the custom ore types.
"Story behind": I want a better power system for my Server, as nuclear power in IC2 is a joke in terms of "alot of power" and I don't like the idea of having a few ultimate Solar panels powering several EBF, an ~800 EU/t AE network, and an ore processing plant for 5 full-speed quarries. No offense, just my personal opinion
Also, I found a LOT of awesome scripts here which I will definitely add, because they absolutely rock! This is by far the best I've seen in a while.