Posts by halvors

    It's definitly a gui id conflict, Silentdeth: Miss here? Client and server is generating different gui ids...


    On client the gui id's is:

    Code
    guiIdIndustrialElectricEngine=94
    guiIdLargeElectricEngine=93
    guiIdMediumElectricEngine=92
    guiIdOilMaterializer=95
    guiIdPetrochemicalGenerator=90
    guiIdSmallElectricEngine=91


    And on server they are:

    Code
    guiIdIndustrialElectricEngine=104
    guiIdLargeElectricEngine=103
    guiIdMediumElectricEngine=102
    guiIdOilMaterializer=105
    guiIdPetrochemicalGenerator=100
    guiIdSmallElectricEngine=101


    Same problem here, really anoying, server is unplayable until i remove the mod again, then it works just fine :)


    How did you get the log when client crash?

    I get this error when using the "unoffcial" bukkit port, i know it's not offcial but maybe cpw will read this :) The error appears when i'm using BCIC2Crossover mod on an existing world, and here is the error from my console:


    I get this error with the server:



    I've tryed adding a "z" in front of the filename but doesn't work on my Linux server, think this is becaouse ModLoaderMp doesn't load mods in alpabetic order. Any fix for this, eventually Zippinus/cpw, could you try fix this?