Posts by MagmaTung

    Hi, not wrong, it only charges the water cells when the MFE/MFSU is over 75% charge, and discharges the water when the MFE/MFSU is below 25% charge.

    Thank you. 8o
    I would of never figured that out.
    because that info is not on Wiki.
    Ive been at this for 5 days breaking my head about it.
    what a relief........

    So basically, I can set up a Solar Flower, feed that into a MFE, take the Energy Coupler from the MFE to a Quarry.
    and operate my Quarry's via Solar Power .. ??


    Is this correct ? am I getting this right.??


    .
    *update*


    got this error when placing the mod into the mod folder and starting up minecraft.
    Using BC v2.2.11 and all parts, IC2 v1.43, RedPower 2.0pr4c and a bunch more mods.


    installed ---> EnergyCoupler-0.21.1-Client
    Seems your mod is out of date with IC2, please update. thanks


    Really nice mod.
    will try it soon. great for creating long road to the other half of the world.


    Because I dont like setting up my quarrys where or near I live.
    I like to do them very far from home. so I dont destroy my homeland, long story.....


    Question though....


    What happens if there is a big hole, like a cave drop.??
    in the path, many of these cave drops in minecraft, so im curious about this...

    Code
    Caused by: java.lang.IllegalArgumentException: Slot 220 is already occupied by
    BCIC2crossover.BlockOilMaterializer@41a00fc2 when adding ic2.common.BlockScaffold@736aab36


    Look at the first error, not the last. Ic2 isn't loading because you have not resolved the block ID issue. Set it to a number between 125 and 255 that isn't being used by another mod.

    Later on today I will start that.
    way too many numbers to go through at this time of day.

    post your modloader.txt again.

    I changed the BlockID number again to 220 and this is what I get back.



    And by the way I do have - industrialcraft-2-client_1.43.jar
    in the mods folder and dont know why crossover is not seeing it.


    When I remove the crossover zip file from the mods folder.
    everything works perfect. when i place the crossover folder in the mods folder.
    I get this error. just so you know. :)


    .
    Here is a "Visual List of my MODS folder.



    .


    I took out crossover by the way.. just so you know.
    just showing you all my mods. They all work perfect, until I put the crossover zip inside
    then kaboom.


    .

    IC2 uses 250 by default, try going lower.

    I did, several times.
    and it keeps giving me a message that says this:


    Code
    java.lang.Exception: mod_BCIC2Crossover 1.14 for MC 1.0, BC 2.2.11, IC2 1.43 is missing dependency: mod_IC2
    at ModLoader.sortModList(ModLoader.java:915)
    at ModLoader.init(ModLoader.java:827)
    at ModLoader.AddAllRenderers(ModLoader.java:186)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 93e8f22a ----------


    I do have industrialcraft-2-client_1.43.jar
    In my mods folder, so something is wrong.


    Maybe the mod is looking fr a specific name ?? -
    like the one its showing --->>> (IC2 1.43 is missing dependency)
    mod_IC2
    because for some reason its not seeing the jar mod file of IC2.


    When I go into the game and use NEI
    I see everything that goes with IC2.
    Something is definately wrong with crossover mod.

    BCIC2Crossover.cfg in the config folder of the .mincraft directory. Change 210 to be something else. This is in the FAQ.

    Ok, I changed the 210 to 250, because when I went higher it gave me an eror saying "outOfBounds"
    So I assigned it to 250 and I got this error now.


    Its saying IC2 1.43 is missing, but its sitting in plain sight in the mods folder.


    Code
    java.lang.Exception: mod_BCIC2Crossover 1.14 for MC 1.0, BC 2.2.11, IC2 1.43 is missing dependency: mod_IC2
    	at ModLoader.sortModList(ModLoader.java:915)
    	at ModLoader.init(ModLoader.java:827)
    	at ModLoader.AddAllRenderers(ModLoader.java:186)
    	at wb.<init>(wb.java:76)
    	at wb.<clinit>(wb.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:265)
    	at net.minecraft.client.Minecraft.run(SourceFile:644)
    	at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT fc9fd964 ----------


    Why it would say it missing when its in the mod folder IC2- v1.43 ??


    .

    This is an error I get and minecraft shows the error blue screen then it goes to black screen,
    and then minecraft closes all on its own.



    these are the mods im using:
    I had to take out [ BCIC2crossover client v1.14 ]
    because its preventing my game from starting.



    thx

    I dont know if this is suppose to happen, or if you guys intended for this to happen.
    with that said.


    I had my macerator in a location for a while, but then wanted to move it to another location for better placement.
    There was 1 item still in the macerator that was "finished macerating" and just sitting there waiting to be picked up.
    (which I forgot to do).


    ok
    When I used the wrench (orange one) as usual to pick up the machine.
    for some reason the machine broke apart and left me nothing but the (Machine Box)
    with the 1 item that was left in the machine by accident and fogotten to be taken out.


    NO I did not wack and wack the machine. I used to Wrench properly "youll hear the wrench noise".... Just in case you guys think I was wacking on the machine.


    The machine broke and left me a machine box, after using the wrench properly.
    is this suppose to happen.?


    Is the Macerator or ANY machine for that matter suppose to break apart and youre left with just a machine box ???


    :Macerator:
    .