Years without thinking about the game and you made me lose it, i fudging hate you!
Posts by FenixR
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For the Crystal ship you need to do this in order:
-Go to a Engi Controlled Sector to find the capsule (I Believe its on a distress signal)
-Go to a zoltan controlled sector and find the event where the zoltans are doing the Stasis sleep experiment
-Go to a rock controlled sector and find the ship iirc.Also i love using the second version of the first ship, Those four lasers helps getting the mastery of weapons a LOT faster. Always try to get crew or drone system first/second (Killing the crew instead of destroying the ship gives you moar stuff usually, especially scraps).
On the final ship encounter i love to have a Powerful Burst laser to eat the shield faster or rack the damage, a Beam weapon totally trashes the ship when you get the shields down and a Ion Bomb or two makes taking down the ship way too easy (And since its ion they can't repair it giving you more chance to attack).
A level 2 Cloak with lvl 4 engines and 2 crew with Pilot and Engine Mastery (Giving you somewhat of 35-45 Evade) helps a frigging lot. Also the most useful (But expensive and rare) Augment its the Weapon Pre-Heated, which gives you the chance of firing every weapon that have been powered at the start of the battle, so far i have only gotten that upgrade once in like 30 or 40 plays.
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Keyword "Ex-Mythical", That "to do list" doesn't have a month in there. Before that there was Nothing.
Bugs were reported some a few versions ago. Clearly they did not get the memo!
Post again when you start to make sense.
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There is no Official or Un-Official "PUBLIC" list for bugs, but after all the mod devs need to keep track of bugs even if they don't show which are they aware off in a public list. Its like the Ex-Mythical "to do list", we knew it existed but we didn't knew what was inside of it.
You can usually see which bugs the devs are aware off if you take the F****** time to read the first 2 or 3 pages of the bug section. (But i guess thats asking WAY too much). And no it doesn't take that long, 10 or 20 min tops to be perfectly sure "your" bug isn't reported yet.
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Aka Faster than light, a game about space ships and shit.
A Mildly addicting game if you ask me, i always play a few tries every now and then, and for those that already played it here are some of the things i hate the most:
-Autofire when i have crew on the enemy ship... Fuck >.>
-Enemy on your ship and your door system is in level one >.> (Although you can sort of guide the enemies to your medbay to fight them by emptying the oxygen of most rooms cept for the med bay)
-MISSILES!!! I fucking hate those when i can't afford the Drone System or when it doesn't give me the defense drone when i buy it
-Breaches, oh god breaches, if you don't fix them soon it makes repairing them a pain in the arse, gets worse if you happen to have a breach in a Totally trashed OXYGEN ROOM.
-Normal Mode = Impossible shit >.> -
Every single one already on the bug/to fix/already_fixed list, then you ask why devs complains about repeated bug reporting.
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Call me Nostrafenix:
QuoteSome quirks for these upgrades would be like: inb4 an idiot says something about me hating on autocraft, which is half truth and half lie.
Anyway to elaborate, at first my hate for auto factories was indeed just hating for the sake of hating, but after i sit down and thought a little about it, i realize that i don't hate the whole Auto "Durr Hurr" crafting (Although its still a little too durr hurr for my taste), what i do hate about it, its that even though the game mode its called SURVIVAL machine works in ways that i consider to be a bit more CREATIVE. The idea of having challenges to make sure everything is in tiptop conditions that you can go about doing your thing without having to worry about your factory breaking down and possible burning everything inside your building. (Hardcore Suggestion Note:Machines have a chance to light on fire when they break, possibly making the addition of fire extintors [That have to be refilled] possible)
On that though its why i considered that the wear from that suggestion should be affected by difficulty and/or game mode. Would extend a little more on this but im too freaking tired to do so right now.
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XP PIPES!!!
One word (Well technically like 7): Nope. -
So i guess autoprocessing with tubes doesn't work unless its the player who removes the item? Now i feel rather indifferent about it
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A little something it just occurred to me to improve automatic functions on the extractor/furnace/macerator.
A new module called the Redstone module will enable redstone functions to these machines, i though of two ways to make these works:
-The simple and basic function would be to emit a single pulse every time it finishes processing an item
-The advanced functions would be to add a list of possible situations these machines could face like processing and item, Output/Input is maxed, No EU in storage, etc, and another list of positions the machine could output the redstone signal (Like from the top or bottom or one of the other 4 sides). So you would attach one situation to one position and when it happens it will emit a redstone signal (Think Gates from Buildcraft but without buildcraft).
Some quirks for these upgrades would be like: inb4 an idiot says something about me hating on autocraft, which is half truth and half lie.
-Only a certain amounts of pulses can be sent before the module breaks.
-Only one Position per Redstone module (Would work better if modules DIDN'T STACK >.>, Module stacking makes choosing way too boring). -
Considering how 99.99% of people who uses IC2 have them on automatic functions, these Furnaces will most likely will only create lots of EXP that would be lost and could produce lag if they stay in the ground.
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Out of curiosity, Did you craft the components from the crafting table or did you spawn them with NEI/TMI or Creative mode?
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Weren't Casus Neutralized this last patch?
And yes, is WAYYYYYYY too early to suggest new stuff to the Nuclear Reactor.
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Citing a somewhat famous quote from the game Maplestory: "The Googles, they do nothing!". Why craft them in the first place if apparently they won't work till 1.4?
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Scuba Helmet Doesn't provide Bubbles by itself, you need to have compressed air cells in your inventory so you won't drown.
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I've met people who wanted to get modding JUST for Adf.ly so they can make money
So whats wrong in wanting to get money for doing something you are good/like?
they didn't even care about making mods themselves.
If they don't care about their mods then they are just going to be crap, and if they are going to be crap they won't get anything out of it, so that sort of solves itself.
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As long as im around: Nope.
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I just though that Thread rating could be more of a solution to the morons that only said +1 or -1 in a thread. Having the OP rate his own thread its detrimental to this effect since it throws the scale around for the first few votes, and since the OP vote its always Biased to an automatic 5... Just saying that this system could be used a lot better to know what threads are worth reading or not.
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I doubt we'll be waiting much longer. If Alblaka is now working on v2.0, the 1.105 release should be imminent.
-aidancbrady
Unless 2.0 its industrium conflict (Which in theory alblaka have been working on it for months), making any development on 2.0 and the release of 1.105 completely unrelated /Hope crusher
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OP should not be able to Rate his own thread, specially on the Suggestion Subforum.