Posts by FenixR

    Have fun storing/making millions and millions of EU for a single Jump.

    And why Tone down the number of the teleporter? Your idea its the unbalanced one.

    And wrapping your logic in "techno-babble" its only valid if the other party doenst unwrap it with "techno-babble" too (Or if your "techno-babble" its just too stupid to be digested)

    And who came with the "If its industrial its totally valid and can ignore any other complaing about it" thing? Its annoying to the same level as "Config File are the solution for everything!!!!!111111111oneoenoneoneleven"

    Keeping you stationary and bringing your destination to you? Thats called moving genius and im not in the mood to tear appart how that setence actually sounds

    And teleporting isnt talking out of my ass, teleport already has its own logic that have been discussed before (Most of em i believe in scifi text). In a nut Teleporting its tearing something appart at a molecular level (Or smaller) and due to some process that i cant remember right now reassemble those molecules at the target distance/point.

    The only reason why a stack of 64 Cobblestone consumes the same amount of energy as a Single Uranium Cell its because of lazyness.

    Since the warp drive works with the actual placed blocks (2 of which that are basically the size of steve), lazyness isnt going to cut it in make the energy requirement a lot less than the regular teleporter, mostly because of a little something called balance.

    So if i were to suddenly decide to start modding minecraft what would be the proper steps to do it? If theres a plain text guide (I fucking hate videos) explaining how to i can work with that. (Seeing as i have a free week soon i may as well learn java+minecraftmodding to waste time >.<)

    Like the IronBar concept. But be advised, this would definitely require 2, if not more blockIDs... Probably has to wait until we can savely move to the full 4k range.

    I think with 2 should be enough (The Unhardened CF+Iron Bar block and the Reinforced CF block).

    Unless you want to add another step to it or something (Dont exactly know full well the limitations of Metablocking or w/e eloraam calls it XD)

    Look at it this way, if warp tech doesnt use a Crapload amount of energy to do the transporting, The eu rates of the teleporter should be tonned down A LOT.

    Unlike you people im not talking out of my ass here, im using the already implemented teleporter to give you a estimation of how much energy it will require. (and those "tesis" of you and snoochy arent even tesis, more like a kid report of a book to expose in class >.>)/halfjoke

    Like raa has said and i concur with him, the cost for teleport would be too exhorbitant, because either way the machine will need to count the number of blocks its going to "Teleport" before doing the actual teleport.

    A block by block teleport seems more in line with what its possible with IC2 right now. (Its not that teleporting the whole structure its impossible, its that having enough amounts of EU to teleport it instantly its the problem)

    Teleport Cost for futher reference

    Do note that the cost per slot its per full stack, so if you want to teleport cobble the full stack its 64, if you want to transport eggs the full stack its 16 and if you want to teleport a Uranium Cell its full stack would be 1.

    Since we are talking about placed blocks, the eu Used per block would range from 10 to 60 EU per. Add to that the multiplier per Distance...

    And like that page says, "Maximum distance, worst case weight, 5 fully charged MFSU: ~51960 "

    Well its the Teleporter logic, nothing i can do about it.

    And lets just say that both WarpDrive ONE and TWO consume 1 EU per block (To stay active), and WarpDrive ONE Consumes an Extra EU per distance per block to send that block to WarpDrive TWO.

    I understood jack shit from your idea (And also find the idea of Instantly transport the ENTIRE structure itself stupid).

    Instead, make it like a reverse BuildCraft Builder, you mark the area you want to move and place the Warp Drive somewhere near the markers, Then you use a Freq Transmitter to copy the freq of Warp Drive ONE, Then you place a Second WarpDrive somewhere else and use the freq you marked the first one to mark this other one, once you do the Second Warpdrive will show the area it will use to transport the building, after that you just need to power BOTH warp drives and the Transportation process will begin Block by Block.

    Of course chest and working machines will possibly drop anything they have inside and stop their working, and i wont mention what would happen to MFSU and similar with some energy within.

    Energy cost will most likely be determined by Distance only, Placing energy values to each block its a pain in the ass, even more so when you start adding other mods blocks.

    any waste item can still be disposed of in lava, a recycler, or the void. ic2 still has to hold on the some of its futuristicness (though iron furnace level machines should totally spew, soot, smog, and sludge)

    I never said it should actually make a Nuclear Waste item, it can easily be justified as the nuclear reactor automatically soiling the earth/soil its in instead of releasing smoke,etc in the air.

    nuclear power can be contained (the only exaust is steam and depleted cells) it doesn't go spewing smog and particle affects like the others. also its intended to be the end game power source do you want to drive every one to solar?

    Its not perfectly contained, and it doesnt exactly produce Aerial pollution like regular stuff, but a more solid kind of waste.

    Everyone its already driven to solar so it makes little difference.

    hmm change the social norm to make it acceptable to nuke someone? :huh: I LIKE IT! :thumbup: as an addon not part of vanilla ic2 it works for thaumcraft cause people are not used to every thing running clean but i think it would be to late for IC2 to make such a change

    Its never too late, people should just grow balls and take the changes its not for them to decide. (Not to us either Har har)