Yes, I'm using Bukkit. More specifically, the Technic/Tekkit pack
version 1.1.4, which includes Bukkit 1.0.1-R1. The only bukkit plugins in use are worldedit/worldguard,
a backup script, and a plugin that creates a chest with your inventory
when you die. I don't *think* any of those should cause interference.
More information: I've since identified two types of inaccuracies.
1)
There are whole areas that don't work with solar panels, as previously
described. The areas that this happens in will also tend to spawn mods
during the day and have strange shadow behavior. Therefore I think that
this buggy behavior is due to some type of widespread lighting level
bug. I'm unsure whether this is due to Industrialcraft or not.
2) However, I've also experienced some 'random' single block where solar
panels won't work. For example, I built a solar panel array on top of
my factory of approximately 100 panels, and maybe 5/100 didn't work when
placed. This doesn't seem to be related to the widespread lighting
inaccuracy described in (1).
Do you have any advice as to how I may proceed to help debug these problems?
Cheers.