I've been playing a mountain-map since yesterday, explored a lot of it, and not a single rubber tree around. With the previous map I found 4 or 5 near my spawn, but aside from that same as the other map, didn't see anymore around. Not much of a problem when you already got an extractor + rubber plantation up and going, but very annoying at start when you can't make a single machine 'cause there ain't no rubber tree around. So maybe it would be a good idea to increase the probability of them spawning?
Posts by danidiwi
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Hi, first of all congrats on a GREAT mod
I'm a huge fan of miners and I usually try to make one or two asap. By the time I've got four going on the cave where I put them is usually VERY long (I like moving them in straight lines) Normally I put some rails and a container-cart in it, but having to move it from one place to another, load it, unload it... can be quite tedious. I seem to remember you posting something about adding robots to the mod some day, so I propose adding a helper robot to it. Add a torch-like item for the robot to make stops and perform simple tasks (unload/load for example, depending on color of placed "torch") Maybe even add an object to set a time interval between each "torch", or make the robot "intelligent" so it waits for a machine to stop working before unloading it or the box next to it.
Cheers
PS: i've been looking into your code as i'm trying to learn minecraft coding in my free time, and man are your variables difficult to decipher
Just saw the programmable robot idea, pretty much the same as what I had in mind. Sorry for the inconvenience