Posts by Lightblader


    Nano-Dissolver:

    Created to increase the processing of stone without destroying it. Has a high chance of giving you the original block you mine (like silk-touch), on the disadvantage of the nano-dissolvers to also destroy nearby blocks.

    10% to get the original block, 50% to destroy one additional block nearby... may chain up to 10 blocks. If improved higher chance of silk-touch, lesser chance of chain-breaking.

    As said before, multiple blockbreaking is unlikely to be implemented.

    My Suggestion:

    Created to increase the processing of stone without destroying it. Has a high chance of giving you the original block you mine (like silk-touch), on the disadvantage of the block being destroyed the process (10%).

    or

    Create to process the material while Mining. The divice will purify the mined material, causing cobblestone to become smooth stone. (Sand > Glass, Iron ore > Iron etc.) This will, ofcouse, result in 5x times higher energydrain per use. (5x? what is balanced.)

    It's not overpowered because you lose 1 ore (mecrator>dust).

    OD and OV scanners are kinda imprecise in terms of searching ores, in my opinion.
    People like something that detects the exact location of ores, not something that says : there are ores nearby you, have fun looking for them.

    Or make scanners show how many and which ore(s) are nearby you :D

    I was thinking of combining those two, why not give the OV/OD scanner a second mode to scan horizontaly? lets say 64 blocks e.g.
    This would be very helpfull while mining 4 specific ores sice the only spawn certain layers.
    Not sure, but it should also be easier to implement since its not nessesary to craft a whole new item.

    So far Lightblader