Posts by MatLaPatate
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You could always polish the Quartz into a refined flat surface...
... not realy lol. I just discovered that, glass don't absorb light mostly because atoms aren't organised at all in this material (because of very quick freezing). Quarts is a crystal where atoms make a geometric shape, so it wouldn't really be as transparent as Glass. And it probably contains way more impurities.
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Ignis (Coal?)
LOL. You'd better use cobble too
(Furnace). Or Netherrack if you don't wanna have issue with proportions. And, if you really want coal, at least use Charcoal
(Btw, I assume you have filters to do that lol) -
I'm pretty sure Cell Phones were already suggested (not the same name, but the same Idea). Like 1/2 years ago though ^^. I don't know if it's denied or not, but at least your suggestion is quite detailed.
I tend to agree with the fact we need a cool device to communicate to the person we want without typing these ****ing commands. -
Now to make things more fun. I propose to change heat generated by cells from constant to fluctuation. So a single cell would produce not a constant 10 heat/tick but a random number from 5 to 15. So 50% - 150% /tick. Overall the heat generation would be the same, but this gives a chance for spontaneous heat surges to appear. But it’s just a proposition.
Agreed. I want reactors not to be automatable, so you have to play with the GUI (because it's fun ^^) and to keep surveilling it. Of course this would also mean it would increase both efficiency and output alot.
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MatLaPatate What diffrence is between boiling water reactor/Steam generating nuclear reactor than Molten Salt Reactor? Never heard about it.
Molten Salts Reactor are way differents, for 3 main reasons:
There is no water in. Molten salts are used instead, both for moderating purposes and because it's the liquid that conduct the heat. The water is just used in the second circuit, and it generate steam in the same way, but its supposed to be much more efficient, assuming we could build it.
It has many advantages, from the fact it's safer (if it overheat, then it just melt the thing avoiding the molten liquid to go down and fill a tank intended for that) to the its efficiency on fuel, especially assuming it could theoretically run on Thorium, and could even breed Uranium while doing so. And because it would deal with Thorium instead of enriched Uranium, it would be a lot more environment-saving. The difference of efficiency come from the fact the Thorium would be directly molten in the salts (which can be based on Li, Be, NaK or some others)
The only problem is that it would at first need a starting cycle consuming Plutonium, which is quite expensive/rare/dangerous [not speaking of Radioactivity, but of the fact due to its use for bombs, it would be quite annoying a terrorist to steal it, much more than Ura, especially thinking that Pu should have about half the enrichment needed for a bomb, where with Ura reactor is 4-5% for reactors, and 60/80% for bombs]. But once you ignite the reaction, the reactor will only use Thorium, which is WAY cheaper than Uranium, because it's way more common and easier to process (this reactor wouldn't need that much enrichment). And BTW, Thorium is not likely to make a reactor to explode, because it deals with less energy, and because you chose the concentration before starting, which also mean you calculated the heat it will generate.
BUT basically, it's also a boiling water reactor.
Oh, and BTW, molten salts reactors don't explode, they just melt. Because in most of the cases, reactors explode because of too much water turning into steam (--> too much pressure) or in fukushima's case, because of H2 generation. The temperature needed to turn these salts into gasses is way higher, and un-reachable in a reactor).Did I mention that molten salts, due to their high internal energy (even higher than steam, which already contains tons of Joule, because you need 6 times more energy to turn 1 L of water at 100°C than you needed to bring that water from 0°C to 100°C), could even be used as Heat-Battery, in Nuclear Reactors or in Solar Boilers ?
u_u, that was a bit long lol.
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"in minecraft all you need are 2 blocks of water to make an ocean. You
make 2 water block pool. Place down water generator. Pipe it to the
chamber and you are done." Well that part might be easy but the idea was to make player control the Rods and water flow and produce more energy with more pain, That's not easy to run after the heating.Well, I think basically the GUI-part would be the primary water circuit, while the water you'd inject in the Reactor would be the second one, the one needed for steam.
BTW, I also think we should get rid of the current breeding system, and make it works mre like GT.Also, to me, Water-based coolants should cool down because of the second water circuit (so they would be conduit for heat between the reactor and the 2nd circuit). And Vents could just be ... needed to prevent Hydrogen from accumulating ? (and you could even make a high-temperature running reactor with the purpose of generating H2 that you could collect ^^). Well, that's my crazy mind.
That and Molten Salts Reactors. -
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Biofuel? This stuff made from Tin and Leaves?Just leaves, thanks to GT
(for me). But yup, I mean that UP thingy.
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That is neat! Is it a recent quote or a older one?
Very recent. Like 2 days old
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Generaors are not even exspensive, and only used in early- and midgame, and they are never used in masses. Nobody would need Compact Gens.
I disagree. You need that kind of stuff if your energy is only based on Biofuel thingies or such, like *thingthatyoucan'tusewithefficiencywithoutGT*
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Hey Greg, what about an Industrial Recycler ? That's the only machine which haven't any "advanced version" in GT. I know, centrifuge is kind of a recycler, since it give you interesting stuff from nothing. Anyway, here is my suggestion:
Make a casing machine requiring Recycler that would have several functions:
1) It could recycle everything, like the basic scrap machine, but quite faster and with a it more of efficiency. (As for creating scraps).
But apart from creating scraps, it would also have some recipe for many items, so some items could give some "advanced scraps" having a greater amplifying value, so it would buff non automated recycling.
And more than that, it could also have, in some case, a decrafting table-like functionallity, so it would "recycle" in the same way as a macerator would "recycle" an iron sword.
Even more, some materails may even contain biomass enough to get a plantball from that process!So, basically, it would:
1-Generate scraps with more efficiency
2-Generate special/better scraps for some materials
3-get some of the components of what you're trying to recycle
4-generate some plantballs.BTW, as Ethanol is even more OP than it was, are you planning to nerf it, or maybe would you consider makng IC² Biofuel an actual way of making power ? (Not as OP as Forestry though, but 8-10 000 EU would be nicer than these poor 6 000 ... [which makes about 750 per sappling lol). But, assuming Forestry or mod like that made sapplings and bio stuff easy to get, maybe you could buff Biofuel a lot, IF these mods aren't detected.
And BTW, stop using GraviGun/PortalGun as a grieffing tool lol.
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May I ask why the Gravity Chest is kind of useless in power usage when comes to say Advance Jet Pack? I would rather myself have the advance jetpack then the Gravity Chest on a Quantum Chest so I don't drain all my power before leaving my house.
I'd say it's an intended nerf to the GC OP-ness.
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Multi-block diesel generators denied yet? Can I have my fun?
Build configuration
Right now diesel generators kinda suck. They last far too long on one bucket and output barely any power.
Sure you can make 100 of them but the lag gets pretty bad if you want any kind of decent power from them.That, and Nuclear-like system for the Chemical Reactor, so it could both generate energy and be used for transmutations. Actually, that'd be a funnier a way to use that stuff, but it would also demand to buff it, since it would take a lot of time.
But yup, we have basically still no MultiBlock generator. (GT based)
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Suffocation damage in a room with (diesel)generators if there is no block which can see the sky in the room (to let the carbondioxide out). Or if the exhaust gasses aren't drained by the suggested gas tubes .
I would agree with something like that, IF it wasn't laggy at all and IF Diesel generator were buffed. Wich means I disagree.
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Suggestion : Beacon + Magic energy Absorber = permanent source of energy (third absorb mode).
This will make the magic energy absorber to constantly drain a beacon's power, cancelling its effects.
Power generated depends on beacon structure size :1 layer : 9 EU/t
2 layers : 34 EU/t
3 layers : 83 EU/t
4 layers : 160 EU/t (1 packet of 128 EU/t + another every 4 ticks)Well, when it'll be fixed maybe ?
And, Beacon is absolutely illogical, there is nothing scientific in, where even nodes can be seen as some mysterious energy balls. But ... I don't find anything which could explain enchants, so ... (At least I could, like "it's something draining energy from ... local thermal energy, light or radioactivity [well, basically the same thing]" but ... if so, why can it be removed for energy, as if it was an energy tank ?) -