Just a small suggestion, it would be nice to have multiple tiers of petrol generators to keep it useful even in the end-game (or perhaps add a config to customize the output eu/t and packet size?).
I agree. If you need Ideas to implement Multi-block structure refinery + different types of generators, I've already about 4 to suggest
(running on different fuels). Tier could be done with multiblcok structure (because some of those one could bring more oxygen, keep some byproducts of the combustion etc ...)
Edit: I know I complained a lot, and you've already changed Fuel value, what I'm glad you did but ... I'm still thinking the output should also be buffed.
Why ? Because your generator is twice expensive as a geogen (it's an example, most of the generator are cheaper than your one). What is its positive aspect compared to geogens ? A Refined Oil bucket last 10 times longer. But, being honest, lava is almost free ... that's why I would consider your generator pointless if it's just a way to "get even more Lava-Like lake" [^^]. As it's to me twice as expensive as a geogen, I think it should output 40 EU/t or more (because it also need a refinery, BC power, more pipes ...). I agree with the energetic values you've made, but please, make your generator output at least 30EU/t, or better, makes it configurable 