you make this thread re-revived again ... it was maybe noticed as unread for you but ... this thread is very old, and your answer, isn't only pointless because of it, but also without any interest in my opinion (you repeated what has been already said 2-3 times). Note that I'm not flaming you.
So, this thread should be closed.
Posts by MatLaPatate
-
-
Turbine solar generators don't generate EU when it's dark. I don't think this is the best behavior, as they still evaporate water. I think EU generation should be only based on the heat level, and still work even when it's dark.
I agree with this.
-
If they ad Nitrogen Pneumatics then that would be perfect for powering control rod drive pistons in my idea to make a functional nuclear reactor! that uses an actual turbine boiler etc
Lol. You should directly add a link to your post, or maybe make a new suggestion where you could copy/paste the whole thing ?
Seriously, this is not really concerning this thread in my opinion, and we've already seen what you said about Generator "more realistic" (and this is something very recurent this months, and pretty ... boring ? ^^) -
Now it's basically IC2's community's publically agreed-on opinion that enchantments are not meant to be used with IC2 equipment. Some people even go as far as to call anything magic-related in Minecraft bollocks. A good example is Fortune. With Fortune, I get more coal. The cost to synthesize diamonds is lowered considerably. Is this "cheating"?
Sandboxes are different, especially survival mode. There are a lot of opinions on this matter, including "If you're not playing survival for die-hard PvP battles, go play creative, you wuss!" If I may state mine: While creative is there to make it easy for you to build things, survival primarily is what you make of it. I personally play it for an additional sense of accomplishment: How did I go about even building my structures? Without free flight, I have to think about scaffolding. On an SMP server, I have to think about how to distribute resources among my friends. And if I build something out of iron blocks, I must have amassed a lot of fortune beforehand. Having had to make all the materials first gives me, personally, a sense of "built this with my own hands".
Yes, that's true, but people using IC² are generally using it not to build as in Vanilla Minecraft, but for improving the "economic/mine-be-rich" part of MC. Because obviously machines, energy and Industrial Tools are as many levels reached: get your first macerator, get a batbox, get a diamond drill, improve your batbox into a MFE, get the Quantum-Suit etc ... So I do agree with what you said for MC, but playing IC is still different. You don't play IC² because it adds more Industrial-looking block to build ...
With that being said, let me briefly tackle another topic: Automation. IC2 does not provide means of automation, and that's fine. However, I feel that quite a part of IC2's community is a strong opponent of automation and wants IC2 to be deliberately incompatible with it, but I might be wrong with that impression. I wouldn't know why this should be done. Minecraft is full of stuff I don't use, so why cut it out for others?
Actually, the part of the community fighting against automation is not the vast majority of IC² Forum community ... But those having the larger postcount seem(ED) [ED because I'm speaking at first about FenixR, who could react violently/in a way that would make me wish delete my post, but recently, he was looking like not being for automation] to be against, and because of it postcount (= activity on the forum), their opinion appear more than the others.And for the reason I mentionned before, players using IC aren't fan of Endgame generally, because they play IC the delay this Endgame. And Automation can be seen as an Endgame (when you stop, stop crafting Items by yourself etc ...) as it provide us means not to continue playing (and getting the same things). So when we (yes, I'm in the part disliking automation) criticize Automation, and try to convince/just flame people, that's because we're defending this way of playing MC: the more IC² will look like EE, the less I will like it [I'm not criticizing MassFabricator by saying that].So, we don't want "IC² beeing not compatible with automation", I just would like automation don't kill the game after 50 hours playing.
In competitive play, balancing is needed so that the best player wins: Skill is what you want to measure, and unless you utilize symmetric rules (like in chess, for example), you need to balance different aspects of the game so that no choice of elements gives you an advantage over the other players' skill.
And PvP Servers and even RP servers are competitive (because on RP server, exchange are making that the more skilled player is advantaged, you have to create for it "symetric rules", just to making exchange possible [and useful]). And because most of servers are PvP/RP based, the game has to be balanced.
That's for me. Others think differently. What I'm not getting is this: Why do groups of people tell other groups what survival mode is "supposed to be"? I don't really think it's any different from life - you have to give it a sense for yourself.
Yes, and if the sens you give it isn't "working" properly with IC², try to use the config/another mod. So IC² has to be made for the majority of people wish (and Alblaka count as billions of person, about 3.6/3.8[I don't know how many human are living now on Earth ^^), what provide him the absolute majority ^^).
Now it's basically IC2's community's publically agreed-on opinion that enchantments are not meant to be used with IC2 equipment. Some people even go as far as to call anything magic-related in Minecraft bollocks. A good example is Fortune. With Fortune, I get more coal. The cost to synthesize diamonds is lowered considerably. Is this "cheating"?
No, because you've spend your time fighting mob, you took risk for it etc ... BUT, the fact is IC² tools are unbreakable ... so it would be OP enchanting it, and would also kill the Vanilla Enchants system, because you would only need it for one diamond drill.
I won't judge whether something like that can even be said, but I'm going to say one thing: Just because IC2 developers think it's cheating doesn't invalidate me having fun. If I think I earned my diamond drill with Fortune III, even though I used Better Enchantmens in the process, what's anyone's opinion to me? Minecraft is a game, games' ultimate sense is fun. Also, why should I care if someone else thinks trading dirt for diamond blocks in a 1:1 ratio is fun? It'd feel un-earned to me, but if they like it, that's fine!
Yes, but as I already said it, IC² isn't made for each person, it's made for people liking the way it works ... so if Alblaka want to change it completly, he'll be right, and won't have to justify himself, because he is the modder. The only thing that will change is the type of person using his mod.
I hope I've been clear even if I'm
French(this is generally a other word for "unable to speak anything else than his own language")a bit tired tonight, because of school --' -
you create a new reinforce block ( Iridiumreinforced Blocks ) why dont make a new reinforced-iridium glass block (more transparent) ?, add new recipe in your Fusionreactors for made a iridum glass or create a fusionary furnace for do that
Reinforced Iridium glass is already denied.
-
There is a ChargePads addon that if you stand on the the block it will charge any IC2 + addon items and your IC2 + addon armor.
But for what he "suggested", it would need having 1 chargepad per block² --'
-
In my opinion, that's overcomplicating IC² for very few things. The only part I would agree with, is the Cooling Reactor Part, if it wasn't unbalanced and ... I guess if implemented, it would need another machine, because it would be too easy simply doing it with compressor ... and a new machine won't be implemented just for that feature.
-
Suggestion: High Temperature Generator:
This, basically, is a sort of Thermal Generator but only using temperature from Adjacent block and High heat-outputing blocks only:
As mainly feature, it would produce Energy from uncooled heat of Nuclear Reactor: It would be a external cooling for Nuclear Reactor, having to be placed on a side of the Reactor or a chamber, and would cool up to 5 Heat/t and would produce 3EU/Cooled Heat Unit. It would also have a special button to set the amount of Heat you want it to cool down, to be an efficient device for breeding.
Of course, it could allow you to produce a lot of EU when breeding (because 1 Ura + 4 Depleted Isotope cells 60 Heat), but it would be an expensive device just for that purpose, because those 180EU would need 12 HT Gen, when you could use Green gen for Infinite EU generation. Also notice that even if you could put up to 18 of this generator on a single Reactor + 6 Chamber, you would also need cable and a "hole" for the Reactor Output (so max 17 in fact)Crafting Idea: Adv. Machine + Adv. Heat Exchanger + Geogen.
-
EDIT: THAT's FRIKKIN AWESOME!
This have no interest but ... this post hasn't been edited ^^. This is a lie.
Coming back to the thread: I tought the IC² "Vanilla" Composite Vest was providing the same protection as Iron, was I wrong or .. did you modify it ? (But I knew that it has a longer duration). Notice that I hope your addon isn't bugged, because the last time I tried the composite vest, it didn't protect me and broke at the first creeper-explosion
-
If a radioactive dust block were added, the particles could be swept up and compressed into an alternate nuclear fuel ingot.
Lol. That would be a good reason of using nuke on PvP, then after having destroyed all your oponent base, turning if into more Fuel
In this case it should be like the max amount of radioactive dust = 2 Ura Ingot. (and it would also need an algorythm for Nuclear reactor to avoid Breeders + creating Ura cells to generate Uranium from nothing [or simply making the dust able to reform Ura-cells or Depleted Isotope cells and not Uranium Ingot])
But ... that's a lot of suggestions for something that won't be implemented.Edit: it seems that 480 Post = Third Pickaxe.
-
BalancingFUN
This 2 sentence do not proves anything ...
For my part, I think non being balanced killed fun, simply because it make useless certain aspect of the game, or make you reach too quiqcly endgame (the dream would be no real endgame, but in fact, it still exists, but some way of playing, like PvP can help to make it last longer) -
MatLaPatate:
we'll seeHere I recognized the "I'm bored of this guy" ^^.
Sorry for having 3 suggestions an hour :p -
Yes, you're right, but why not sacrifying appearance to have better chance of implementation ?
Not that it could be implemented -
ery nice idea, might be a bit hard for me to code but i might give it a go. I am also considering making a bigger lappack not sure how much energy it will hold but it will be a lot!
No, stop it immediatly!
I'm joking but there is already so many better than lappack stuff in addons ... Gravitation Suit, Gregtech, and recently another one wich has also been released ... -
Still, multi-block, so i guess we wont have it (and a armor its just not the same).
See my suggestion as that thing, only without the multi-blocks. It wouldn't be as beautiful but would have the same utility.
-
I don't now was the first person to suggest it here , after that, there have been like 10+ different times it has been suggested, I can confirm Kennington was not the original source
2011 ? Lol. That suggestion wasn't older ? I thougt about it the first time I read the wiki about Nuclear Reactor (on IC1 ^^)
-
Your arrogance proves nothing.
... my ... what ? arrogance ? I guess you really MISUNDERSTAND what I meanted: I meanted that it has been a very recurent suggestion on the forum (every months I would say, during a time).
And as for my "arrogance", I think it's a bit misplaced when your own sentence can be read as "You stole this from Rocket Science, right ?" (and I hope it's not intended).
-
Hmmm ... the centrifuge seems to be the machine that can do everything you want ... if you think to add plastic (I'm speaking as a new source of rubber), make it created by centrifuging BC Oil
But ... you wn't implement all what I suggest it. Tar would be for me a very good new sources of non renewable energy, especially if centrifuged/refined and because it would have a bigger (like 10 000 EU without any refinment) EU value.
-
without something similar to EE matter-energy unification trading system not really possible, only barter.
Do not say the E-word ... and trading system is possible, depsite of what you saidL It's rarely used, but it arrived.
-
You recently add Wood Gasificator to Adv. Gen. so I thougt, in order to buff Fuel for EU generation:
Why not creating a new addons based on Refinnery/Energy generated by Fuels ?
In this order, you could add a new ore generated in same amount as Coal, called Tar, and that could be directly be burnable in Generator, or Refined with a Refinery (! ^^) to produce new fuel, Coal, and even maybe Plastic Rubber.
This would also works with renewable Fuel, with different Output in Refinery (or different machines).This would add tons of way of playing at the beggining and midde game. It could aslo contain a BC-compatility to burn Oil without using that cheaty (in my opinion) Transformer addon and CrossoverMod.