Posts by RawCode
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IC2 1.40 is already spoiled inside painter cleaning suggestion, completely nothing to see here.
API mostly unchanged, any forge mod is portable without major changes.
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let him code windows 64 programm for receipts...
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RP2 may also switch directly to 140 without 130 version.
API changes are minor, most mods will go fine after fixing FORGE names and deprecated methods.
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such addon already exist, it's called REP POWER 2
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140 wont happen any soon, can i post hotfix for this? (or compile as "normal" non hacky addon")
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if item burn less then 20 ticks (or something like that, check source for exact value) initialy sprite will not be filled to max, for reeds and sticks it start empty, since this items burn less then 20 ticks.
bug is minor but still can be fixed by altering render calculation a bit.
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extremely stupid recipe, just allow crafting grid conversion - colored painter > empty painter just like it was at begining.
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hazmat is OP.
ability to survive unlimited time in lava or unlimited tesla zaps is not fair.
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a bit better suggestion is something like dirt pack or mud sprayer, to allow easy and fast dirt block placement, since UUM already infinite source of DIRT.
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use nothing instead, few versions ago placing painter into crafting grid worked well.
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DustMod [Runic Dust Mod] (test-dustmod-v1.0.1.jar) Unloaded->Constructed->Pre-initialized->Errored
does not belong to IC2
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it's outdated now, just download 107
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windgens work perfecly fine, tested at range 165-205.
trees wont grow on farmland, this vanilla related and not a bug.
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facepalm...
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dont use outdated versions of addons.
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may be add handler for this exception and show something noob frendly, its 10th "bugreport" about this already.
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Does nobody except me know how to use that thing?
completely useless thing in it's current implementation.
it shoud hook allocation calls and prevent dublicates creation, if IC2 register copper for ID 42, any other mod that attempt to register copper shoud recive already created instance with ID 42 and params from IC2.
Not allocation over 9001 different coppers and generate 999999 recipes for every varian.
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they useless...
there is completely no reason to break ingots into coins only to assemble coins into ingots later...
without something similar to EE matter-energy unification trading system not really possible, only barter.