Posts by jaap81

    Player , Ok, here are the full logfiles. I had to upload them because they don't fit in the spoilertags:


    First, a session in nighttime. This is where the log starts with errors but after a while it seems to get in sync and i'm able to play for a while:


    nighttime errorlog client http://japs.homeip.net/minecraft/client-error-night.txt
    nighttime errorlog server http://japs.homeip.net/minecraft/server-error-night.txt


    Also, an errorlog during daytime. This is where the games crashes almost instantly with the same error as mentioned by @kosztyuaThe server keeps sending packages for a while until the session times out


    daytime errorlog client http://japs.homeip.net/minecraft/client-error-day.txt
    daytime errorlog server http://japs.homeip.net/minecraft/server-error-day.txt


    I hope this is of use to you and hopefully you are able to fix it! Can't wait to start playing ;)

    I used the minecrafterrortest.bat from the SDK's mods page. You can find the batch script here


    I'm not sure if it contains more advanced logging then the logfile but at least it logs to a dosbox realtime so it's more easy to see whats happening in the background while you start minecraft and when you login...


    Indeed the issues seem to be not entirely the same. I do not really see an error message on the serverside... only


    java.net.SocketTimeoutException: Read timed out


    and then an


    disconnect.genericReason



    Also i figured out that logging on while it's night-time on the server seems to work most of the time.. when i then change the time to daytime i have no troubles whatsoever. but then, when i disconnect and try to connect again it seems to crash..

    serverlog




    EDIT:


    I don't know if this is any help but this problem seems to have something to do with serverload / clientload maybe. Every now and then i'm able to connect and while connecting the clientlog starts with the same exeption error as mentioned in the previous post but after a while it seems to get into sync and then it starts with these messages:


    ====> part of client log <======
    [IC2] received 86 bytes
    [IC2] received 74 bytes
    [IC2] received 86 bytes
    [IC2] received 97 bytes
    [IC2] received 52 bytes
    [IC2] received 923 bytes
    [IC2] received 83 bytes
    [IC2] received 78 bytes
    [IC2] received 3933 bytes


    I believe this is how it should be :)

    I obviously need the console output of client and server together to compare it, same time, same player, ...

    I know, didn't have time to do some debugging until now. The error i'm getting is basicly the same but i believe i have some more detailed logs now


    client:


    server log in the next post


    I can confirm this. Exactly the same errormessage here.

    Hello Everyone!


    Nice mod, thanks! I've started using this one in favour of the powerconverters mod. Actually electric engines make more sense then some sort of magical enery-link.. The engines seem to work fine exept for the large electric engine. I'm not able to craft this one. When i put the parts on the crafting table in the correct order nothing appears on the right side..


    Maybe it has something to do with loading sequence but i would think that nothing would work when it not loading correctly.. The mods i'm currenly using are the following:


    EDIT: Running SMP version by the way..



    I'm using MCforge 1.3.1.14


    Hopefully someone can help me with this one!