Posts by SherlockS

    Hi there. Could you give me a tip how to change uu-luquid cost for items? For example, Iridium cost 120 mB\ore. I'd to change this value to 150 mB for example. How to do that?
    My config now:


    ; ic2 general config
    ; created 26.08.2016 2:24:12
    ;---


    [worldgen]
    ; Enable generation of rubber trees in the world.
    rubberTree = true
    ; Enable generation of copper in the world.
    copperOre = true
    ; Enable generation of tin in the world.
    tinOre = true
    ; Enable generation of uranium in the world.
    uraniumOre = true
    ; Enable generation of Lead in the world.
    leadOre = true
    ; Factor scaling the IC2 ore generation quantity.
    oreDensityFactor = 1.0


    [protection]
    ; Enable logging of players when they remove a machine using a wrench.
    wrenchLogging = true
    ; Maximum Explosion power of a nuke, where TNT is 4.
    nukeExplosionPowerLimit = 60
    ; Maximum explosion power of a nuclear reactor, where TNT is 4.
    reactorExplosionPowerLimit = 45
    ; Enable the nuke
    enableNuke = true


    [balance]
    ; Maximum battery tier usable by the miner.


    ; 1 = batteries, 2 = lead batteries, 3 = energy crystals, 4 = lapotron crystals
    minerDischargeTier = 1
    ; Increase the energy use by the player's inventory weight when going through a teleporter.
    teleporterUseInventoryWeight = true
    ; Ratio of energy retained inside energy storage block Items when wrenched.


    ; 0 (nothing) ... 1 (100%), default 0.8 (80 %)
    energyRetainedInStorageBlockDrops = 0.8
    ; Factor to scale the UU-Matter production energy requirement.
    uuEnergyFactor = 1.0
    ; Disable the vanilla ender chest, removing existing ones from the world as well.
    disableEnderChest = false
    ; Comma separated list of blocks and items which should not be turned into scrap by the recycler.


    ; Format: <name>[@metadata], metadata * matches any.


    ; Ore dictionary entries can be specified with OreDict:<ore dict name> as the name.
    recyclerBlacklist = minecraft:glass_pane, minecraft:stick, minecraft:snowball, minecraft:snow_layer, minecraft:snow, IC2:blockScaffold
    ; Whitelist for blocks/items allowed to be recycled.


    ; The whitelist will be used instead of the blacklist approach if it's non-empty, disallowing everything else.


    ; The format is the same as the blacklist.
    recyclerWhitelist =


    ; Base energy generation factors - increase for higher energy yield.
    [balance / energy / generator]
    generator = 1.0
    geothermal = 1.0
    water = 1.0
    solar = 1.0
    wind = 1.0
    nuclear = 1.0
    semiFluidOil = 1.0
    semiFluidFuel = 1.0
    semiFluidBiomass = 1.0
    semiFluidBioethanol = 1.0
    semiFluidBiogas = 1.0
    Stirling = 1.0
    Kinetic = 1.0


    ; Base heat generation factors - increase for higher heat yield.
    [balance / energy / heatgenerator]
    semiFluidOil = 1.0
    semiFluidFuel = 1.0
    semiFluidBiomass = 1.0
    semiFluidBioethanol = 1.0
    semiFluidBiogas = 1.0


    ; Balace Value for Turbin Livetime in sec. Default 86400sec = 24h
    [balance / SteamKineticGenerator]
    rotorlivetime = 86400


    ; Balace Values for calcification default 100.000mB Water -> to failure
    [balance / steamgenerator / calcification]
    maxcalcification = 100000


    ; Balance Values for Fermenter
    [balance / fermenter]
    need_amount_biomass_per_run = 10
    output_amount_biogas_per_run = 200
    hU_per_run = 8000
    biomass_per_fertilizier = 500


    ; Additional initial uu values, a value of 1 equals cobblestone.


    ; Recipes may cause the final value be lower than the one specified here.


    ; Format: <name>[@metadata] = <value>
    [balance / uu-values / predefined]
    IC2:itemOreIridium = 15000
    IC2:blockOreTin = 507
    IC2:blockOreCopper = 500
    IC2:blockOreUran = 5000
    IC2:blockOreLead = 1590
    minecraft:diamond = 9000
    oreIron = 509
    oreGold = 2512
    minecraft:iron_ingot = 509
    minecraft:redstone = 356
    minecraft:lapis_block = 9000
    minecraft:glowstone_dust = 5000
    minecraft:quartz = 07375


    [recipes]
    ; To modify recipes or add custom recipes, copy the corresponding .ini file to


    ; "minecraft/config/ic2" and modify it.


    ;


    ; Disable IC2 crafting recipes with the specified output, comma separated list.


    ; Recipes in the additional section below aren't affected.


    ; Format: <name>[@metadata], e.g. minecraft:bucket to disable IC2's bucket recipe from tin.
    disable =
    ; Purge crafting recipes with the specified output, including vanilla and mod ones, comma separated list.


    ; Recipes in the additional section below aren't affected.


    ; Format: <name>[@metadata], e.g. minecraft:tnt to disable crafting tnt.
    purge =
    ; Enable crafting of IC2 coins, otherwise they have to be spawned in and are thus limited.
    allowCoinCrafting = true
    ; Allow only IC2 circuits to be used in IC2's recipes.
    requireIc2Circuits = false
    ; Adjust smelting recipes to always output IC2 items if available.
    smeltToIc2Items = false
    ; Ignore invalid recipes.
    ignoreInvalidRecipes = false


    [misc]
    ; Enable IC2's custom sound system.
    enableIc2Audio = true
    ; Maximum number of active audio sources, only change it if you know what you're doing.
    maxAudioSourceCount = 32
    ; Enable hiding of secret recipes in CraftGuide/NEI.
    hideSecretRecipes = true
    ; Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key.
    quantumSpeedOnSprint = true
    ; Enable burning of scrap in a generator.
    allowBurningScrap = true
    ; Comma separated list with ores the miner should harvest.


    ; Format: <name>[@metadata], e.g. minecraft:torch, minecraft:chest


    ; The metadata * will match any, e.g. minecraft:log@*.


    ; Ore dictionary entries can be specified with OreDict:<ore dict name> as the name.
    additionalValuableOres =
    ; Use the new highly experimental current + voltage energy net model with energy loss.


    ; Only set this to true if you know what you are doing.
    useLinearTransferModel = false