Posts by Exoyo


    Go through all the config files in you .minecraft directory TREE. Write down all the block id's that are currently allocated to different mod. Find one id between 140 and 255 that isn't allocated. Use that id for this block.


    None of the ID's you told me to use worked. Is there any way to make it so these blocks don't have IDs?

    Can someone help please?
    java.lang.IllegalArgumentException: Unable to add block ic2.advancedmachines.BlockAdvancedMachines@2a9a42ef in slot 190: Error detected. Please check your IDResolver and ModLoader logs for more information.
    at oe.<init>(Block.java:181)
    at aew.<init>(BlockContainer.java:7)
    at ic2.advancedmachines.BlockAdvancedMachines.<init>(BlockAdvancedMachines.java:36)
    at mod_IC2AdvancedMachines.load(mod_IC2AdvancedMachines.java:142)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT eab70e09 ----------

    I am getting a can'taddblock error, no matter what block ID I use, and IdResolver does nothing. I'm not sure if you knew, but the config file for IC2AdvancedMachines is still blank when I create a new one, however, it is in the correct area.


    Heres the error log, someone help me please.