Posts by pcmaster160
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This is 100% possible, moving light sources have been done (but are a bit buggy)
Dynamic Lights
Torches in hand produce light, thrown torches produce light, mobs on fire produce light. -
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I uploaded a teaser video of my house today: http://www.youtube.com/watch?v=unuZGJUXDMc
I think its pretty epic, but thats just me. -
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Nice job on the update!
I updated the sphax texture pack for this if anyone wants to check it out.
http://www.eclipse-project.de/forum/viewtopic.php?f=6&t=27 -
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Honestly, I'm unsure. If that's the only difference, then I should go with the Z68A, right?
the difference between p67 and z68 is that 1. z68 lets you use the graphics on your proccesor as well as your video card (so if your video card is down for some reason or even debugging it or something you have a backup graphics card kinda even though its not very powerful) and 2. it has better performance with ssd's and 3. it came after p67 so i guess you could say it evolved slightly more (well i mean it has the other 2 bonuses listed above).
Also the 2500 and 2500k have 2 differences you probably know the k means you can overclock it (well more than 100mhz or so that you can do with a locked multi) and it has slightly more powerful integrated graphics (what i talked about in #1 in z68).
and with the cpu i would go as powerful as you can if you are going to be rendering, so if you could get an 2600k and it will render about 50% faster but as that isn't really in your budget i would definately not go lower than the 2500 because rendering is the one thing that will max out almost any proccesor.
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PCMaster160's Evolution of Technology
A series going from total manual labor to complete automation.
Description:
This is a series of which I will attempt to make a 100% automated minecraft world. It will be in lets play form so there will be no "cheating" to get items and no creative mode. I will be featuring a multitude of mods all uploaded in 1080p crystal clear HD. Also everything will be in x128/x256 textures (including the mod items) textured in Sphax's Purebdcraft texture pack style.
Featuring:- Rei's Minimap
- Additional Buildcraft Objects
- BC, IC2 Crossover Mod
- Buildcraft
- NEI (Not Enough Items) (In recipe mode)
- Crafting Table II
- Mo' Creatures
- Elemental Creepers
- Forestry
- IC2 (Industrial Craft 2)
- Matmos
- IC2 Addon: Charging Bench
- Nether Ores
- Railcraft
- Redpower 2
- Additional Pipes (Teleport Pipes)
- Logistics Pipes
- Iron Chests
- Ender Chest
- More Stackables
- Sneaky Pipes
- Squirrels
- Timber
- Sphax's Purebdcraft Texture Pack (x128 and some textures may be x256 in the future if its bugs me)
- Possibly more mods in the future.
What makes this unique?- All the mods are textured and I have created textures for those that didn't have an at least x128 texture pack for them before
- This series is in 1080p
- My computer is very high end so it will never lag (I'm using optifine MT so that should help a ton since i have 8 threads and previously minecraft only uses one)
- I will provide a world save and config files for the mods if you would like to follow along with me or just play around with the world every few episodes.
- My voice doesn't sound like justin beiber
just felt like this was worth adding.
Links:- Sphax Mod Texture Addons (My textures are also posted up there)
- My Channel
- Series Playlist
Save File:
See the MC Forum post for save files.
Other Info:- We are at episode 15 already!
- Save file will be uploaded every 15 episodes.
- As always, feedback is encouraged.
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Updated to 1.70 thanks to CadenDonuts and I.
And for pics you can look at my lets play. http://youtube.com/pcmaster160