Posts by CrafterOfMines57
-
-
really? I would like to see if it's true... no joke
also there is a hope that the community will forgot about all that crap about tekkit... with the new FTB mod pack that is totally approve by the mod maker and may be as easy to instal...
also it would be nice if there was a tab on the technic web page that quotes the permission of the mod makerIt's probably best if we let this thread die, nothing good really came out of conversations oriented this way
-
Now that you guys are getting Universal Electricity I fear the IC might have hit its high and might actually die in the coming months.Where was this? The only thread to this case that I know of was a guy asking for permission to use the IC2 API for his universal electricity mod
-
That's probably because if you bothered to check the wiki beforehand you would have seen that both types of drills are meant for mining, not hitting things
-
In the future please read the wiki before posting to the bugs section, specifically the
QuoteWithout the Superwrench 100% mod, there is a chance (Aprox 70-90%
success rate) that when you do, the machine will not be successfully
removed and instead you'll be left with a gutted Machine Block.part, did you even think to test it in creative or on more than just one macerator?
-
Was it a normal wrench?
-
With BC you have quarries, they would supply you with an endless stream of "junk". With RP2 you have cobblestone generators and so forth. EE, well I'll leave it at that.
Either one of those mods could give you a nice supply of "junk". However without those mods it seems a lot harder, especially if you're playing "fair".
Well due to the fact that they haven't been nerfed in any way, it seems to me like they were intended to be used with RP2 or BC (not EE, nothing was intended to be used that way). I see it as just a simple way of speeding up mass fabrication for less cost, and I don't see how this is not "fair" (except in cases where people build like 500 cobble gens). -
I was actually wondering how you guys got enough "junk" to keep recyclers running without mods such as EE, BC, RP2. But there always seems to be some sort of "cheesy" mechanic involved.
How do you do it without RP2?
-
Ah, it wasn't on the Tekkit Wiki, only on the Industrial Craft wiki. That is why I didn't see it. Also, recipe didn't bring it up. Yeah, shapeless would help greatly.
Does the CF Pack work, I have been trying to craft it with full sprayers to no avail
Try crafting it with unfilled sprayers
-
Uhm, do you really think 1.4 comes in 6 weeks? Pretty sure it will be delayed another month and then they say "2013...."
And then the Mod API gets delayed until 1.5
-
What you did there, I see it -
It's actually not. If you had about 100 million people on a single server, you could strip every single block of ore from the world, given a few months. The world is only 64 billionx64 billion.Considering that numbers over 100 are very rare (if even possible as I have never seen them) I think it is safe to say that resources are effectively infinite
-
Apparently pre-alpha EE3 is compile-able right now, although it doesn't appear to do much, if anything at all.
-
So no, nothing really useful just something to kill so you can get a closing on that world.
An almighty dragon lord moderator that takes the world down in a great thunderstorm?
-
It has to be something that can be reached by anyone, not everyone can/will make a Nuclear Reactor.
Yeah, think of SMP, will one of these spawn every time a reactor is placed/running, or will it be a one time "race to reactor" to kill this thing, and would there be any actual benefit to killing it (other than the obvious of keeping your reactor, assuming it would destroy blocks)?
-
What if we released a guide then he rewrote the reactors to follow our guide and actually hasn't done any engineering and is letting us do all the planning for him? -
Well, for the less moral people out there, there are always other ways ...
-
Making Alblaka's link the second most trolly thing to happen to me today.
What was the third?
-
works perfectly fine for me.
Thanks! Rawcode fixed the link problem guys!
-
How much glass fibre cabling is connected together? Is it possible that you aren't receiving power because of the distance loss of connecting the extra MFSU's?