i have forge 64 when i asked about where to find the place where ids where
maybe you can send me what should be in the folder so i can copy past it in and change the nesesary ids ??
thx
gr Walra
i have forge 64 when i asked about where to find the place where ids where
maybe you can send me what should be in the folder so i can copy past it in and change the nesesary ids ??
thx
gr Walra
Upgrade Forge to at least build 64, previous ones had a bug with the configuration file.
i have forge 64 when i asked about where to find the place where ids where
.minecraft/config/IC2.cfg
this one [below my tekst] ?
ummmm i dont see any blocks with ids
[or its a other way as buildcraft witch showed me it like this: cobbelstone pipe: 149 ]
####################
# general
####################
general {
# Enable crafting of buckets out of tin
enableCraftingBucket=true
# Enable crafting of Industrial Credit coins
enableCraftingCoin=true
# Enable crafting of glowstone dust out of dusts
enableCraftingGlowstoneDust=true
# Enable crafting of gunpowder out of dusts
enableCraftingGunpowder=true
# Enable crafting of nukes
enableCraftingNuke=true
# Enable crafting of rails out of bronze
enableCraftingRail=true
# Enable usage of lapotron crystals on miners
enableMinerLapotron=false
# Enable activation of the quantum leggings' speed boost when sprinting instead of holding the boost key
enableQuantumSpeedOnSprint=true
# Enable hiding of secret recipes in CraftGuide/NEI
enableSecretRecipeHiding=true
# Enable calculation of inventory weight when going through a teleporter
enableTeleporterInventory=true
# Enable generation of copper in the world
enableWorldGenOreCopper=true
# Enable generation of tin in the world
enableWorldGenOreTin=true
# Enable generation of uranium in the world
enableWorldGenOreUranium=true
# Enable generation of rubber trees in the world
enableWorldGenTreeRubber=true
# Base energy generation values - increase those for higher energy yield
energyGeneratorBase=10
energyGeneratorGeo=20
energyGeneratorNuclear=10
energyGeneratorSolar=100
energyGeneratorWater=100
energyGeneratorWind=100
# Explosion power of a nuke, where TNT is 4
explosionPowerNuke=35.0
# Maximum explosion power of a nuclear reactor, where TNT is 4
explosionPowerReactorMax=45.0
# Maximum number of audio sources, only change if you know what you're doing
soundSourceLimit=32
# Enable sounds
soundsEnabled=true
# List of valuable ores the miner should look for. Comma separated, format is id-metadata:value where value should be at least 1 to be considered by the miner
valuableOres=14:3, 15:4, 16:1, 21:3, 56:5, 73:3
}
####################
# item
####################
item {
}
hi,
im almost done with the ids but i cant seem to find where to change te ids for ic2
greetings walra
i used my backup from vanila 1.2.3
now i have all mods as last time without id resolver, 4096 ids
and gui api isnt on it cuz i didnt know what it was for
but i wanted to know is there a easy way to see witch ids are still free
gr walra
hi,
im playing in mc 1.2.3 now
with mods :
ic2, rp2, bc, nei, id resolver, 40961 ids mod, bc extra tubes, timber, forge, tf2tm, portal gun, gui api, modloader and modloader mp
and i have the same problem in this version of mc
when i cloase down and start up mc
and when i have a set up with ic2 machines, remove them and chanche the desinge the coper wire and any other wire shows it conects to previus plaed wire that has been removed again
gr walra