my bad about the config, should have realized it was already configurable lol, also thanks for the info about the lightning rod,
Posts by Thereaper
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I agree the solar panel recipe change seems excessive, maybe you could just add the new recipe as an alternate? I know that's not a fix, but then server admins could pick which if any they want to enable/disable
unrelated note: had a question about the lightning rod, maybe i missed in reading the OP but was wondering if the vertical height or horizontal area covered effects lightning strike frequency, recently built one to test in a super flat world and forced rain with nei, lightning was infrequent but when it did happen it seems to strike the ground around the rod more often than the rod itself, built it from bedrock to max height and the expanded out in a pattern, using 1.18a, when lightning did hit it, worked great, but was just wondering for making build more efficient -
Can someone help me, please?
4 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_TooManyItems : Loaded (minecraft.jar)
mod_IC2 : Loaded (industrialcraft-2-client_1.95b.jar)
mod_ZZZMissile : Loaded (RocketScience.jar)Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 65d2d392 --------
Generated 14/06/12 22.04Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GT 440/PCIe/SSE2 version 4.2.0, NVIDIA Corporationcpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: rocketScience/mod_ZZZMissile (wrong name: net/minecraft/src/mod_ZZZMissile)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
--- END ERROR REPORT 4d20e9ff ----------The newer versions of forge changed something and now RS doesnt like it, I have forge 3.1.2.94 and it works fine
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Do we really need Iridium Drills though? The Diamond Drill cuts through just about everything like butter already.
Iridium drill could be like bioshock2 drill and do obscene damage to enemies as well, just a thought
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havent seen this error posted yet, Just added IC2 to my mods, started up, ID resolver changed an ID then crashed, here is the stack trace
Mods loaded: 32
ModLoader 1.2.5
mod_CodeChickenCore 0.5.2
mod_MinecraftForge 3.1.2.94
mod_4096IDs version 1.0.1 for MC 1.2.5
mod_NotEnoughItems 1.2.1
mod_BuildCraftCore 3.1.5
mod_BuildCraftBuilders 3.1.5
mod_BuildCraftEnergy 3.1.5
mod_BuildCraftFactory 3.1.5
mod_BuildCraftTransport 3.1.5
mod_SneakyPipes 0.1.1 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_LogisticsPipes 0.2.2 (built with Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_AdditionalPipes 3.0.9 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)
mod_BuildcraftAPS 0.2.315 (MC1.2.5 F3.1.2+ BC3.1.5)
mod_BuildCraftSilicon 3.1.5
mod_AdditionalBuildcraftObjects 0.9.1-94 (MC 1.2.5, BC 3.1.5)
mod_Forestry 1.4.4.0
mod_BuildCraftZFP (Forestry Package)
mod_IC2 v1.95
mod_CompactSolars 2.1
mod_Railcraft 5.0.3
mod_RedPowerControl 2.0pr5
mod_RedPowerCore 2.0pr5
mod_RedPowerLighting 2.0pr5
mod_RedPowerLogic 2.0pr5
mod_RedPowerMachine 2.0pr5
mod_RedPowerWiring 2.0pr5
mod_RedPowerWorld 2.0pr5
mod_WirelessRedstoneCore 1.2.0
mod_WirelessRedstoneRedPower 1.2.0
mod_WirelessRedstoneAddons 1.2.0
mod_IDResolver 1.2.5 - Update 0Minecraft has crashed!
----------------------Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 2467a25e --------
Generated 4/24/12 1:11 PMMinecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4250 version 3.2.9712 Compatibility Profile Context, ATI Technologies Inc.java.lang.ArrayIndexOutOfBoundsException: 33945
at ModLoader.initStats(ModLoader.java:923)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:155)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 1bea0c39 ----------
It might be ID resolver, been having couple other issues with mods and it playing nice recently, but if not ...