Mark II-4.7C
http://test.vendaria.net/index…HCCCCCCCHHHHCCCCCCCHCXXCH
EU/t: 50
Efficiency: 2.5
Uranium Cell : 4
Intergrated Heat Dispenser : 14
Coolant Cell : 32
External Cooling: Water
Excess Heat: +7/t
Not exactly a great reactor design for high efficiency in the Mark II category, nor very safe in what I think is a generally safe Mark II reactor. I like having at least 10 cycles without incident generally.
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Mark II-1B
http://test.vendaria.net/index…CHCCCCHCCHHCCHCCCCHCCHHCC
EU/t: 60
Efficiency: 3.0
Uranium Cell : 4
Intergrated Heat Dispenser : 18
Coolant Cell : 32
External Cooling: Water
Excess Heat: +31/t
A pretty unsafe reactor as well, but still in the Mark II category (lasts 645 seconds longer than one cycle). The efficiency is starting to get into the better range, but for the safety of the surrounding area, it might be a good idea to run a redstone clock to make this into a 50/50 runtime reactor. Doing so would make this a Mark II-EB (actual E approaches infinity).
Modified:
http://test.vendaria.net/index…CHCCCCHCCHCCCHCCCHCCCHCCX
EU/t: 60
Efficiency: 3.0
Uranium Cell : 4
Intergrated Heat Dispenser : 16
Coolant Cell : 33
External Cooling: Water
Excess Heat: +30/t
Modified the previous design after looking a bit with how to further the right side reactor pattern. Not only does it increase cooling by 1 (thereby lasting 1333 seconds after a full cycle), it also allows for a single spot for cooling unconnected from the HD network.
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Mark II-9.7C
http://test.vendaria.net/index…CCCUCCCCHCHCHCCCCCCHCHCHC
EU/t: 50
Efficiency: 2.5
Uranium Cell : 4
Intergrated Heat Dispenser : 15
Coolant Cell : 35
External Cooling: Water
Excess Heat: +4/t
Worked some more on another design and ended up getting a safer design under the Mark II category. Wouldn't take much to have a decent redstone circuit to make it an Endless type Mark II.
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Mark II-11.6C
http://test.vendaria.net/index…CCHUUHCCCUHCCHCCCCHCCHCXC
EU/t: 50
Efficiency: 2.5
Uranium Cell : 4
Intergrated Heat Dispenser : 13
Coolant Cell : 35
External Cooling: Water
Excess Heat: +4/t
This particular reactor uses fewer HDs while keeping to the same number of Cooling Cells as the last reactor. Also, it lasts a few more cycles than the last, even with the same excess heat, so the pattern efficiency is much better. I quite like the time it lasts, so I might actually use this design here and there.
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Mark II-9.8C
http://test.vendaria.net/index…CCCUUCCHCHCCHCCCXCCCHCCHC
EU/t: 60
Efficiency: 2.0
Uranium Cell : 6
Intergrated Heat Dispenser : 13
Coolant Cell : 34
External Cooling: Water
Excess Heat: +5/t
Just made another reactor in about a minute. Haven't actually run the sim to do the calculation more directly of the total cycles it could do, but a bit of quick math tells me it does a very small amount above 9.8 cycles before reaching 10k heat.