Kane, a gregtech version is currently in the works.
Posts by Quintine
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Data storage sircuts are circuitTier05 not sure why it isnt working
The reflectors dont have an oredict entry unfortunatly.Edit: Drop a post in the gregtech thread, if there is a bug greg is fast at getting thigns fixed.
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Extra bees runs the latest API, IC2Crops doesnt use the API, no idea about thaumicbees
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Nah im using 1.7.0.3
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Hmm im not having the forestry issues, I dont use TE so cant comment on that.
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Imo you should use those recepies as they are, they are well thought out.
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Ok for metals, the 2 you may be using are probably aluminium titanium iridium
As far as Teir's go
Aluminium (Possibly use gregtechs Magnesium/Aluminium plates, Magnalium)
Titanium
Iridium (Already have a plate form)Circut wise there are
Data Storage Circuts (Kindof match around Aluminium/Titanium)
Data Control Circuit (Iridium Level
Energy Flow (Past Iridium using tungsten. Only for the most complex bits)That would probably get a reasonable idea for the feel of things.
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Use the latest server/client, and the latest forge.
Forge just gets dropped into the server jar (Use multiMC for the client, it makes things very easy)
after you run both the client and server once they will create 2 folders, a coremods and mods folder
the latest ic2 release can be gotten from http://141.28.27.36:8080/job/I…lcraft-2_1.112.193-lf.jardrop that in the mods folder of the client and the server and you should be ready to rock.
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https://dl.dropbox.com/u/70899529/blocks.png
This is what I have fiddled around with so far
Machine/FullSide/Back/EmptySide
If im gonna throw together something for SideInterior BottomInteriror and MachineInterior ill probably work something out in the next few minutes but as far as implementing, sometimes I can get something nice and quick, othertimes not so much (The last texture/modeling work I did was over 5 years ago :P)
Edit: Im guessing just a 16x texture for the interior (Making the inside as big as the outside) would be acceptable, similar to the railcraft iron tanks?
https://dl.dropbox.com/u/70899529/blocks1.png This was something I was fiddling around with yesterday, but wont be much good
Also how big are you thinking of making the internal tank (I realise so many questions, some that you probably dont know) but no harm in asking
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I was thinking Top as the facing side and bottom the reverse side.
I might be able to whip up a machine internal texture although it could take me many moons to get something of acceptable quality. -
narc, I would love to see the Accelerator have 3 different faces for texturing, Top/Sides/Bottom just to allow for a bit of variation in the texturing.
Also a texture for when there is liquid in it would also be good.Edit: Something like this https://dl.dropbox.com/u/70899529/blocks.png
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Yep the thorium breeder should never cause excess heat as it can only cool down when the cells finish the breeding cycle. The issue with the LZH reactors is there is no regulation for the split second you need to pull the Condensor out and put the new one in (1-2 ticks perhaps) not too long but just long enough to let the reactor heat climb another 100ish, over the 50000 seconds the thorium runs assuming a 120 second re-lapis timer that adds up to about 41000 heat (Enough to push you from toasty to dead)
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I actually recon LP crap all over RP2's pipe system, just like RP2's system they dont leak, move items around faster and have much more fine control over where items are going and coming from.
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Its defiantly a fast build for space saving, but the time delay between LZH replacements would cause a steady increase of heat, what you might want is a self regulating LZH Breeder reactor, something like...
http://www.talonfiremage.pwp.b…89fuot5l4olr4udsgxtvi5p1c
That is a fairly safe MKII-E-SUC Breeder that self regulates.If you want a beefier one
http://www.talonfiremage.pwp.b…s3cq3io6drc3xkw0x7gw47rpc
Will give the goods and still has an easy LZH swap with self regulationMuch more than that and they start getting scary for practical use I find, however with a reload speed of the second one, and breeder abilities of the first comes a decent plutonium Dual use reactor. Decent power output and good breeding capabilities.
http://www.talonfiremage.pwp.b…ww5mzh93rulibugo2824j3qioI find its better to just run multiple non LZH reactors all with the same setup as it results in a much better Output:Fuel ratio
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If you use gregtech you will likely need to cook it in a blast furnace (Check with NEI)
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No problems, was a bit of a crippling issue for a while Hopefully it doesnt pop up again this version. I remember Buildcraft had an issue similar to this a loooong time back
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This mod is the last one that just helps to tie many other mods together, I only use 1-2 extra recipes
Imo you should just combine it into a PFF module -
It should only need 2 ticks worth of power before it starts processing, that should fix the issue i think and should still make systems that dont have the power required by even a small amount fail.