Is there a possebility to open a Field at a small point ? Like a door opend with an ID Cart or something like that ?
(Sry my "art" would not be better )
Is there a possebility to open a Field at a small point ? Like a door opend with an ID Cart or something like that ?
(Sry my "art" would not be better )
New Version looks great SSP works but on my Bukkit Server the Blocks do not work... no Error ...
Right klicking on the Forcefield Core does nothing and the Eu Injektor just dissaperes
Vanilla Server not tested yet
EDIT: Vanilla works fine exapt the Carmoflage that does not show the right texture
I think it dosn´t like Redpower that I have on the Bukkit server
Immibis Core
Release 1.2.5
Server (CraftBukkit)
btw Vanilla Server runs but my Client not
2012-06-24 16:12:13 [FINE] Unused MLProp configuration file for mod_ModularForceFieldSystem renamed successfully to mod_ModularForceFieldSystem.cfg.bak
2012-06-24 16:12:13 [SEVERE] java.lang.NoClassDefFoundError: vz
2012-06-24 16:12:13 [SEVERE] at java.lang.Class.getDeclaredConstructors0(Native Method)
2012-06-24 16:12:13 [SEVERE] at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.lang.Class.getConstructor0(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.lang.Class.newInstance0(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.lang.Class.newInstance(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoaderModContainer.java:107)
2012-06-24 16:12:13 [SEVERE] at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
2012-06-24 16:12:13 [SEVERE] at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
2012-06-24 16:12:13 [SEVERE] at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:132)
2012-06-24 16:12:13 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:132)
2012-06-24 16:12:13 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
2012-06-24 16:12:13 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
2012-06-24 16:12:13 [SEVERE] Caused by: java.lang.ClassNotFoundException: vz
2012-06-24 16:12:13 [SEVERE] at java.net.URLClassLoader$1.run(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.security.AccessController.doPrivileged(Native Method)
2012-06-24 16:12:13 [SEVERE] at java.net.URLClassLoader.findClass(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
2012-06-24 16:12:13 [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)
2012-06-24 16:12:13 [SEVERE] ... 12 more
2012-06-24 16:12:13 [SEVERE] Unexpected exception
java.lang.NoClassDefFoundError: vz
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructor0(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoaderModContainer.java:107)
at cpw.mods.fml.common.Loader.preModInit(Loader.java:235)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:593)
at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:132)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:132)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:441)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Caused by: java.lang.ClassNotFoundException: vz
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 12 more
Vanilla no problem but Bukkit does not want to start ...
Btw
THANK YOU
THANKS
Now I am waiting for 1.3
Display MoreLooks like you guys are trying to install a version thats compatible only with MC 1.1 on MC 1.2.5.
The newest release is 1.2.5 but it's Single player only.
Area projector DOES NOT stop nukes btw, one of my villages learnt the hard way.
Anyone by any chance working on an SMP version for 1.2.5? That would be epic, Iv a space station that'd look awesome with dome shields.
It does stop nukes if you cut out the enviroment (don´t know how its called right now)
Is someone working on a SMP Version ? Or perhapst another Force Schield Mod for Multiplayer?
(Version should be 1.25 MC 1.1 is a bit old for me to implementate on my little server.)
Google just result suggestions but no other Version then this one -.-
THX for any helpful Answer!