Nice design. However, Why would they use copper cables ?
Posts by noobgineer
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Great, thanks!
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Just realized you are a developer! You rock man! I just recently got into ic2 and it is the best mod out there by far IMO.
Also, would there ever be a maximum number of panels that I could hook up to that one cable?
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Sorry for being so dense but I am confused. Do the 10 individual packets not really "funnel" into 1?
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I just got a small solar farm operation going on the roof of my house. I hooked up 10 panels in a 2x5 grid and they all connect to 1 tin cable that goes out for about 35 blocks and is attached to a batbox. The panels all have a tin cable attached underneath and one of the corner tin cables goes under to the batbox. This is all fine and dandy until I started thinking about the set up. My question is why hasn't the tin exploded? If each Solar Panel outputs at 1 eu/t then this would mean that when the 10 panels funnel into the 1 corner tin wire that tin wire is receiving 10 eu/t and tin wire can only sustain 6eu/t before exploding.
What is going on here?
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This is the strategy I like to use. No heating, no worrying, no timing. Your reactor is almost identical to mine (in cost) except I prefer to keep it a bit cooler in exchange for 1 more coolant cell --just in case -- Design
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Ahh thanks so much! I was combing through these forums the last few days looking for a good breeder tutorial and I couldn't find anything. I can't believe there was one here all along. I'm gonna check this out. Thanks again!
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Thanks. I think I will wait until the reactor starts hurting me as well.
Do you normally wait several hours for your system to heat up? I don't think I have the patience to set a timer for an hour or two and then have the nerves to run back before my world is blown to bits.
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Hey all,
I'm working on my first breeder in IC2 and I am having a hard time understanding how to heat up a reactor to a specific heat level.
First, I came up with this design because I was lazy and didn't want to manually dump 200 lava buckets into the reactor. That design breeds 4 total isotope cells after running it for 2 full uranium cycles (with cooldown in between). I figured this was the best way out if you wanted a reactor that required zero excess work besides inputting the materials.
Now, I am playing with the idea of heating up a reactor with X amount of Uranium cells and pulling them out and replacing them with my zero heat sum reactor set up. The only problem I am having is that I do not know when the reactor hits a set temperature (9000 for example). I do not have any other mods installed besides IC2. How can you ever know what heat percentage of total hull value or specific temperature is inside of the reactor?
Any help would be appreciated.
Edited for clarity.