Hello. I'm experiencing a crash when using IC2 for 1.2.5 along BC, the crash occured when I tried to scan the area which contains a nuclear reactor with an architect's table.
Crash message:
Code
java.lang.NullPointerException
at ic2.common.TileEntityReactorChamber.onCreated(TileEntityReactorChamber.java:33)
at ic2.common.TileEntityReactorChamber$1.tickCallback(TileEntityReactorChamber.java:22)
at mod_IC2.OnTickInGame(mod_IC2.java:1377)
at ic2.platform.Ic2.onTickInGame(Ic2.java:347)
at BaseMod.doTickInGame(BaseMod.java:48)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:95)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:79)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:55)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:127)
at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler.java:281)
at net.minecraft.client.Minecraft.x(Minecraft.java:875)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Thread.java:748)
2012-11-07 17:31:51 [SEVERE] A critical error has occurred.
java.lang.NullPointerException
at ic2.common.TileEntityReactorChamber.onCreated(TileEntityReactorChamber.java:33)
at ic2.common.TileEntityReactorChamber$1.tickCallback(TileEntityReactorChamber.java:22)
at mod_IC2.OnTickInGame(mod_IC2.java:1377)
at ic2.platform.Ic2.onTickInGame(Ic2.java:347)
at BaseMod.doTickInGame(BaseMod.java:48)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:95)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:79)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:55)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:127)
at cpw.mods.fml.client.FMLClientHandler.onRenderTickEnd(FMLClientHandler.java:281)
at net.minecraft.client.Minecraft.x(Minecraft.java:875)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Thread.java:748)
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I'm using the following mod versions:
Code
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
MinecraftForge v3.3.8.152
BuildCraft 3.1.5
IndustrialCraft2 v1.95 - per mod_IC2::getVersion()
Is there a chance this could get patched? What is the internal cause of this crash?