I think THat autominers are op enough without recharging themselves.
compared to buildcraft quaries those autominer are not powerfull enough.
I think THat autominers are op enough without recharging themselves.
compared to buildcraft quaries those autominer are not powerfull enough.
as far as i remember yes it was on.
and there is a way to survive a thermonuclear missile strike? i have tried with a couple of layers o reinforced stone but aparently it wasn't enough.
the targeting system (if you find it on the ground) gui is all messed up you should fix that for the next release.
the majority of the blocks doesn't show any textures in both world and menù do you will release a bug fix soon?is a little bit hard the set up a working missile defence system if you can't see the blocks.
Definitely, and probably other planets too!
Realy? If you do that this won't be an addon anymore but a full mod.
Meh, got lotta stuff fixed, and discovered code to send players to a new dimension. What does this entail, one might ask...
Moon travels in the final release?
same as Greg 2_1 instaled the mod which apear to be loaded in the mods menu but none of the new blocks shows up,which version of IC2 i need 1.95 or 1.97?
Industrial craft 2 work with Forge 3.4.9.171?
I have upgraded forge but i still get the error message if i try to use the addon.
Fixed all the rocket science block IDs But It still not work.i guess that there will not be a fusion reactor powering my base.
i get this message
[FINER] Initializing mod_CompactSolars
2012-08-06 01:56:08 [SEVERE] A fatal error has occured initializing CompactSolars
2012-08-06 01:56:08 [SEVERE] Unexpected exception
java.lang.RuntimeException: java.lang.ClassNotFoundException: cpw.mods.compactsolars.client.ClientProxy
at cpw.mods.compactsolars.ServerClientProxy.buildProxy(ServerClientProxy.java:20)
at cpw.mods.compactsolars.ServerClientProxy.getProxy(ServerClientProxy.java:32)
at mod_CompactSolars.load(mod_CompactSolars.java:30)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.server.FMLServerHandler.onLoadComplete(FMLServerHandler.java:147)
at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:204)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
at dn.run(SourceFile:492)
Caused by: java.lang.ClassNotFoundException: cpw.mods.compactsolars.client.ClientProxy
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.compactsolars.ServerClientProxy.buildProxy(ServerClientProxy.java:16)
... 9 more
damn those solar arrays are overpowered i have 5 hv powering all my base with a nuclear reactor that activate only when they can't work (night or storms).
but i can't use then in my server i always get an error message.
i don't get any error it just not load any item of the addon i can't craft anything that is in it ,modloader doesn't show it in the mod menu but the others addon are there instead.
i have installed the mod but the new crafttable machine are not displayed neither in the creative menu or in the TMI menu and i can't craft them too ,i have IC 2 1.95 installed so it should work.any sugestions?