Posts by Zmaster

    It looks like the change in gregtech.api.metatileentity may be the culprit


    gregtech_1.7.10-05.08.08
    public boolean decreaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooLessEnergy) { if (!canAccessData()) return false; return this.mHasEnoughEnergy = (decreaseStoredSteam(aEnergy, false)) || (decreaseStoredEU(aEnergy, aIgnoreTooLessEnergy)) || ((aIgnoreTooLessEnergy) && (decreaseStoredSteam(aEnergy, true))) ? 1 : 0; }

    to


    gregtech_1.7.10-05.08.10
    public boolean decreaseStoredEnergyUnits(long aEnergy, boolean aIgnoreTooLessEnergy) { if (!canAccessData()) return false; return decreaseStoredEU(aEnergy, aIgnoreTooLessEnergy); }


    this causes decreaseStoredEnergyUnits to return false on steam machines no matter what


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    I am attempting to increase the power output of the watermill to make it a bit more appealing to players on server I work on. But when I try to increase the output of the watermill rather than outputing more power it outputs none unless a bucket is put into it and even then it still outputs the default amount. I'm modifying this through the IC2 config.