Posts by rrfvtgb

    Hey, i was playing with mods when I tryed to load my world, my minecraft freeze on the loading screen, and i get a crash-2012-10-28_08.06.52-server.txt file with that inside it :


    Display Spoiler

    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 10/28/12 8:06 AM
    Description: Exception in server tick loop

    java.lang.NullPointerException
    at org.lwjgl.opengl.GL11.glEnable(GL11.java:1002)
    at ic2.common.PlatformClient.displayError(PlatformClient.java:328)
    at ic2.common.IC2.tickStart(IC2.java:1470)
    at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
    at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:118)
    at cpw.mods.fml.common.FMLCommonHandler.onWorldLoadTick(FMLCommonHandler.java:298)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438)
    at ep.run(SourceFile:539)

    Relevant Details:
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.6.0_31, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 395888016 bytes (377 MB) / 496238592 bytes (473 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - FML: FML v3.1.35.394 Minecraft Forge 4.2.5.303 Optifine OptiFine_1.3.2_HD_U_B4 21 mods loaded, 21 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BasicComponents [Basic Componenets] (Universal Electricity_v0.7.0.98.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ComputerCraft [ComputerCraft] (ComputerCraft1.43.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.43.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry-A-1.5.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    ICBM [ICBM] (ICBM_v0.5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-0.5.1.pre3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Railcraft [Railcraft] (Railcraft_6.5.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    UniversalElectricity [Universal Electricity] (Universal Electricity_v0.7.0.98.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    - Is Modded: Definitely; 'forge,fml'
    - Profiler Position: N/A (disabled)
    - Player Count: 0 / 8; []
    - World Fun alone Entities: 0 total; []
    - World Fun alone Players: 0 total; []
    - World Fun alone Chunk Stats: ServerChunkCache: 0 Drop: 0- Type: Integrated Server


    PS : When I used a scrapbox inside a dispenser, it's give the scrapbox and the item produced by right clicking the scrapbox, making an dupe bug.

    Here it is :


    Hello, i was trying IndustrialCraft², I tryed it with a fesh and new minecraft jar with minecraft forge 3.3.7, I was trying to test Energy-O-mat when i crashed, so i will give you the step for reproduce it (i tryed more than 2 times), try it with a new map please :

    1) place a Energy-O-Mat
    2) place an item in the top right slot
    3) Watch the "Saving Chunk" screen, that the last image you will saw of your map until this bug is fixed.

    Please, don't forget that the map will still crash each time you try open it again.


    Edit: Here is my ForgeModLoader log: