Oh yeah found out a bit later, thanks anyway. Also the portable information panel is glorious.
Posts by pokeblink
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I love this mod, even if I only use it for the Time card, thanks for keeping the support up.
However I have a small problem. Is it possible to craft the BR, Appeng and TE cards? I am using NEI, but it doesn't show the crafting recipes.
Using latest versions of Buildcraft, TE, AppEng and Big reactors for 1.7.10, thanks. -
Can you update this so the lapotron crystals work and can you add a new charging station and battery station so they can charge and discharge the lapotron crystals? the hv ones only take up to energy crystals.
Other than that I love this mod, please keep it alive. -
I don't know which version, sorry. Oh well, you could ask the creator to update it?
The author of the trading mod is long gone and doesn't reply.
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tekkit/technic ?@fallenbeast : Your "changelog" link is redirecting to a malicious website, thats what my avast internet security says.
Also it says your website has been suspended or something like.No I am making my own installation, but I don't like 1.4.7 because one mod that I like was never updated to that version.
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I want to use this in minecraft 1.2.5 so can you tell me which version of the core and this addon I need?
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its amusing how many people failed to read the second post of this thread
I didn't understood it well until now that you mentioned it.
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Cuz thats OP iirc.
Windmills are almost the same though if you place them at y 149 you only need few to get great amounts of power. I was just thinking about this to make underground bases posible, you require a pump for each watermill you make so in the end it is resource intensive but allows for efficient energy gathering underground.
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I want to see an addon that allows pumps to feed nearby water mills the same way that they feed nearby geothermals, btw can someone explain to me why this is not posible right now? I mean with RP2 you can do this as we have seen on youtube, so why not make it for ic2 withouth the need for rp2 stuff
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Whenever I mine a barbed wire fence it goes back to chain fence is this intended or a bug? Also while you make the doors people could use pistons in the old school style to rise and lower two blocks, just an idea
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It already works - any mod that worked for IC2 v1.95 will work for 1.103 unless the mod author has done something very strange. Title edited to reflect this.
Thanks but I wonder why would you want to make tungsten? Does it have a secret use or something? I heard it is worth a lot of EMC in EE but I am not using that.
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This working yet with 1.103?
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I see thanks, will install it.
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Is this going to be updated for the new version?
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Is this working for 1.103? I am playing SSP so I don't see why not use this.
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I would use this if it had advanced windmills, I dunno how they can be improved but if there is compact solars why not compact windmills? Or should I make this a new addon idea?
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Vainilla IC2 have disabled the enchanting on drills and other Mechanical tools/equipments that uses EU. So No.
I see. Well thanks for making it clear, will let this die now then.
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How about you stop hacking in tools?
I use enchanting plus so I don't hack or cheat at all and still get the enchantments I need instead of random stuff.
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Title says it all, if I use an enchanted Diamond Drill the enchantments should be in effect while the is in use. I was very dissapointed about them not working at all and while the is nice how it is it seems very unsatisfying to mine so little resources even with a fortune III Diamond Drill (which we all know how hard is to get) on the slot. I hope you all agree with me on this.