Posts by gaiamatrix

    Finally !!!! :D Thanks a lot.

    HI, I've seen the ic2 code(don't blame me, just curious) and found out something:


    in the method onNetworkEvent in TileEntityElectricMachine


    the method soundSystem.playOnce works perfect ( that is where the machine stop sound come from )
    and problems happens in soundSource.play which are soundSystem.play


    I've see a post in https://github.com/Maescool/Catacomb-Snatch/pull/663 (From Google search), may be you should try using cull() rather than stop() method for the sound.(this.audioSource.stop())

    I can't craft mix metal by using the new version(CraftGuide shows only the mix metal compressor recipe)
    when replace with old version(1.31a), it's fine and CraftGuide shows all recipes (include Aluminium and Titanium)


    seems like ore dictionary problem.


    by the way i'm using forge 318 and ic2 1.107-35lf

    Hi,
    :D
    I think ic2 need it's own craft table, like forestry's carpenter and railcraft's rolling machine. most machine should assembled inside this block. and it requires power to function.(basic generator can be crafted inside vanilla craft table). because making a mass fab from the 4 wood plank craft table are not realistic!


    Receipt: (It can be better)


    :Refined Iron: :Wrench: :Refined Iron:
    :Refined Iron: :Batbox: :Refined Iron:
    :Refined Iron: :Rubber Log: :Refined Iron:



    :Batbox: =craft table


    :Rubber Log: =vanilla chest



    PS: the higher tier machine cost more power to craft.