Title explains it well enough. It happens to me with macerators and extractors (didn't testo other machines). For some reason, sound just stops/ends before end of the machine operation.
Bug: [1.64] Sounds stop before end of the machine operation
-
-
Are you using Overclockers or eventually an unstable (insufficint) energy source?
-
Are you using Overclockers or eventually an unstable (insufficint) energy source?
No, machines are connected to BatBox. Operation runs as usual, just sound stops about 2-3 seconds before it's finished. My guess is that it can be somehow caused by longer production times for basic machines.
Also E. Furnance has this problem too, but generator works fine.Edit: I'm not using any upgrades. Bug is most noticable on macerator.
-
[quote='Alblaka',index.php?page=Thread&postID=36311#post36311]My guess is that it can be somehow caused by longer production times
I think Player mumbled something in regard of increased operation cycles to make overclockers viable. Trivially this could be the reason, machine sounds were designed for the fixed operation length.
-
i always remove all sounds from ic2 jar file... sounds annoying