RE: Invisible nukes/nukes swapping with illuminators/etc.

  • I know at least 2 of these are known bugs. However unlike most of the posts i've seen on here about them, I've found ID Conflicts (server only strangely enough) for 6 blocks in IC2. All of these blocks function normally under SSP but have a Block ID Conflict on the server with the exact same settings between server and client, with the exact same versions of mods installed appropriate to client/server. This is under Minecraft 1.2.3/Server 1.2.3. The blocks are as follows:

    Display Spoiler


    excerpt from config.yml

    blockITNT=239
    blockLuminator=226
    blockLuminatorDark=219
    blockDynamite=236
    blockDynamiteRemote=235
    blockNuke=237


    From log.txt:

    [IC2] Config loaded from C:\Users\28032012\Desktop\Games\Minecraft\server\config\IC2.cfg
    Adding Material: 249:X249
    Adding Material: 248:X248
    Adding Material: 247:X247
    Adding Material: 243:X243
    Adding Material: 242:X242
    Adding Material: 241:X241
    Adding Material: 240:X240
    Adding Material: 234:X234
    Adding Material: 232:X232
    Adding Material: 231:X231
    Adding Material: 230:X230
    Adding Material: 229:X229
    Adding Material: 222:X222
    Adding Material: 221:X221
    Adding Material: 220:X220
    Adding Material: 224:X224
    Adding Material: 228:X228
    Adding Material: 246:X246
    Adding Material: 233:X233
    Adding Material: 227:X227
    Adding Material: 250:X250
    Adding Material: 223:X223
    Adding Material: 219:X219
    CONFLICT @ -37
    Adding Material: 226:X226
    CONFLICT @ -30
    Adding Material: 245:X245
    Adding Material: 244:X244
    Adding Material: 225:X225
    Adding Material: 239:X239
    CONFLICT @ -17
    Adding Material: 237:X237
    CONFLICT @ -19
    Adding Material: 236:X236
    CONFLICT @ -20
    Adding Material: 235:X235
    CONFLICT @ -21
    Adding Material: 218:X218

    To get a log file of this info, run your server through a batch file. at the end of the line that runs your minecraft server put >>log.txt and it will output everything up until when mods start loading into a text file, and then any commands entered when the server is up.

    I edited out my user name (obviously) and left out none conflicting block ids. Finally, again, these only conflict for the server, and I believe this is either the cause of the problems, or are closely related since everything works fine on SSP with the exact same config files.


    EDIT: Note: I've been encountering invisible nukes, nukes crafted swapping into luminators, etc. for at least since 1.8.1, dunno if its been happening longer than that or not though.