Suggestion Regarding Mushroom Terraforming
First time posting here, and probably the only suggestion I have for it. When the Terraforming replaces huge mushroom blocks, have it target only these data values of Huge Mushroom blocks when transforming into Mycelium
1: Corner piece Cap texture on top, west and north
3: Corner piece Cap texture on top, north and east
7: Corner piece Cap texture on top, south and west
9: Corner piece Cap texture on top, east and south
That would allow the huge mushrooms to stay mainly mushrooms, instead of glitchy dirt things. Also, the effect of mushrooms branching off from corners looks very good (something I used to do when you could actually harvest mushroom blocks with sides)