Nuclear Reactor Poisoning?

  • Love the idea of the Poison effect from the reactor or a Nuclear Explosion. However, I wanted to see what exactly this effect was, so I went into my test world, geared up in the Quantum Suit (Which isn't working on SMP, by the way [Boost, jump, etc.]) and stood beside a Nuke as I set it off. Ten minutes of Hunger. Ah, okay. I guess that works. So I tried to drink some Milk to get rid of the effect. Here's my error log, well, most of it. I removed the Player Count (Indicated by - Snip -).

    Display Spoiler

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Exception in server tick loop
    This error has been saved to C:\Users\Austin\Documents\Gaming\MultiMC\instances\1.3.2 Modded\.minecraft\crash-reports\crash-2012-09-20_16.26.11-server.txt for your convenience. Please include a copy of this file if you report this crash to anyone.


    --- BEGIN ERROR REPORT 9657d089 --------
    Generated 9/20/12 4:26 PM

    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0, Oracle Corporation
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 243892888 bytes (232 MB) / 523173888 bytes (498 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xmx1024m -Xms512m
    - FML: FML v3.1.15.378 Minecraft Forge 4.1.2.269 Optifine OptiFine_1.3.2_HD_U_B3 18 mods loaded, 18 mods active
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Mystcraft [Mystcraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.0pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forestry [Forestry for Minecraft] (forestry-A-1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2 [IndustrialCraft 2] (industrialcraft-2_1.106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CompactSolars [Compact Solar Arrays] (mod_compactsolars-main-3.0.1.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    IronChest [Iron Chest] (mod_ironchests-client-4.0.2.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Railcraft [Railcraft] (Railcraft_6.1.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    - Is Modded: Definitely; 'forge,fml'
    - Profiler Position: N/A (disabled)
    - Player Count: - Snip -
    - World New World Players: 1 total; [gu['Halaford'/1147, l='New World', x=-364.70, y=4.00, z=696.28]]
    - World New World Chunk Stats: ServerChunkCache: 622 Drop: 0
    - Type: Integrated Server

    java.lang.NoSuchMethodError: og.curePotionEffects(Lrj;)V
    at rm.b(ItemBucketMilk.java:23)
    at rj.b(SourceFile:102)
    at og.o(EntityPlayer.java:393)
    at gu.o(EntityPlayerMP.java:750)
    at og.h_(EntityPlayer.java:243)
    at gu.g(EntityPlayerMP.java:227)
    at gz.a(NetServerHandler.java:257)
    at cx.a(SourceFile:136)
    at ba.b(MemoryConnection.java:78)
    at gz.d(NetServerHandler.java:72)
    at ha.b(NetworkListenThread.java:55)
    at axy.b(IntegratedServerListenThread.java:111)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:660)
    at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:575)
    at axv.p(IntegratedServer.java:107)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481)
    at ep.run(SourceFile:539)
    --- END ERROR REPORT 463e7896 ----------

  • It's already been reported and I think it is being looked into

    Is the answer to this question no?

    Quote

    Hey don't take it so hard. Ignorance is part of this generation it seems. -the wise words of XFmax-o-l