QuantumSuit Damage Configuration Options

  • Description:
    Being able to configure the QuantumSuit damage settings for a more challenging adventure feel.


    DamageAbsorption : % based
    Suggest the simple way, just divide (or skip for zero) and round to half a heart.


    DamageEnergyConsumption : EU / point of damage


    DamageCap : Max amount of damage points per event


    Background:
    First, thanks for IC2, Minecraft would not be the same without it. I absolutely love the dynamics of the Jetpack/LapPack in combination with the QuantumSuit. No easy creative mode flying in survival, strap on the Jetpack if you really want to “fly” but you'd still be better off using an HS rail infrastructure going from A to B. Nothing against the GraviSuite mod but after going through all the effort creating the GraviSuite it I just couldn't play the mixed creative/survival and had to remove it after 2 days.


    We play with no passive health regen on hard mode to get that “Adventure” feel but with the current state of the QuantumSuit Bodyarmor the adventure goes out the window. Now strap on the JetPack/LapPack and it's a whole different story, the way it should be if you want to fly and shoot exploding lasers. Being able to configure the QuantumSuit Bodyarmor for an adjusted play style would certainly be appreciated.