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Suggestion-Complaining: I think Oil and Refined Oil should worth more EU and give more EU/t. Why ? Because it's currently a bit UP compared to Lava ... I would suggest 30 000 EU/Oil Bucket and 200 000 EU / Refined Oil Bucket.
QuoteTo think of it, oil is rather rare (not counting deserts lol), you have to run QUITE some time to find it, than to transfer it to your base - it usually IS expensive (with tons of RC rails and such)
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electrical engine outputs 2MJ/t for 6EU/t so it uses a 3/1 eu/mj ratio (from 2.5/1 to 3.77/1 if you consider upgrades) while at the same time one bucket of forestry's biomass wich is worth 50000 MJ in forestry's biogass-engine is only worth a mere 8000 EU in forestry's biogenerator...so that's using a 0.16/1 conversion ratio...that's just wrong.
These three posts have made me think a little about the current default output values. Specifically, the following three points:
- Oil is non-renewable. The nerfing of Biofuel output makes sense considering dealing with a renewable (albeit with some maintenance required) resource.
- Oil is inconvenient. Unlike Biofuel, which you can produce exactly where you are.
- Lava is everywhere. GG, hell.
To this end, I'm considering taking @MatLaPatate's suggestion and buffing the default values to 30k EU/oil and 200k EU/fuel. I'd like to hear peoples thoughts and/or protests.
NOTE: This still has quite a different ratio from EU -> MJ compared to MJ -> EU (looking at forestry). I believe this is correct as the two systems scale differently, with BC scaling much more aggressively at high tiers compared to IC2 which is why I feel BC -> IC2 conversion should suffer diminishing returns at higher tiers.
DOUBLE NOTE: I'm also considering making an IC2 oil refinery as my next project, which would allow oil/fuel to be kept entirely in the IC2 processing space. If this happens, the oil value will likely reduce back down to 20k or 10k due to reduced cross-mod infrastructure needed.