Here's the problem : for 1 every unit of thorium you burn, you end up with THREE excess unburned units of thorium. This is terrible for efficiency : you'd need to create a whole bunch of thorium reactors for every one of these in order to burn up all of that thorium. (since you started you wanted to avoid consuming copper)
Or, more realistically, you won't bother and that thorium will pile up in chests.
Point is, unburned fuel is inefficient, even if you get great numbers for the fuel you did burn.
And having to create tons of extra reactors and reactor parts is also inefficient, since that's usually the limiting factor, not fuel availability.
My unoptimized design is better, because instead of making 2 reactors with two different designs : one to burn the excess thorium and one to burn the plutonium + thorium, you build 2 reactors of that same design that each give 367 EU/tick. (versus getting 416 for one and maybe 100 for the other)