mczapkie
Now you can add casting recipe for any fluid and any item if they are registered before IHL FMLPostInitializationEvent and they will be in NEI.
Thats how to use it:
Code
addrecipe
(
injectionmold,
recipeinput(fluidstack(water,100),itemstack(ihl:injectionMold,1,hash(diamond))),
recipeoutput(itemstack(minecraft:diamond,1,0))
)
"hash" will convert argument into string hash.
It is necessary for casting recipes to contain itemstack damage matching "resultSuffix" string hash.
I found another bug: fluidstack stopped worked (at least for workbench, didnt check other devices).
Iron workbench? Normal workbench? I don't get it, both of them does not support fluidstack input and never had. Iron workbench is not even a fluidtank.