It'll be ok, we just need to push Greg into finishing Modloader for 1.8. No need for Forge when you have Modloader
Posts by Chocohead
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Turns out Gregtech was the only mod affected by this... http://integratedredstone.wikispaces.com/
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He needs to quit adding "Nothing." to Gregtech 5.06.06 and get on with the 1.8 Modloader port. It's not even like Modloader's closed source
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Pretty sure even Covert Jaguar stopped using it, and he was the last person I knew who used it over NEI.
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The EU-Splitter cable is just what you want. Giving it a redstone signal stops it from letting EU pass through.
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Don't worry guys, it broke again.
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REI's Minimap is working, my skin is working, the side of the advanced information panels are working AND chests are working. What is broken now...
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1.7.9 works with 1.7.10 mods/forge/anything?
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The scary thing is, that's with no Extra Utilities items in the entire world. Just trying to load a save, new or otherwise, causes it to happen
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Any forge version higher than 1232 has problems with rendering certain items it seems. Optifine often causes it (ExtrabiomesXL's blocks for example), but I expect it's not just optifine which is having problems with the rendering changes they added.
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Not if majority of it is the same thing. Full crash log for anyone that interested: http://pastebin.com/NfMwhyFt
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REI's apparently crashes with version 1.2 of Extra Utilities too... I just don't get how 1 classic mini-map mod could cause so much trouble
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I'm confused and slightly scared...
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Got my new favourite crash:
Display Spoiler
Code
Display More---- Minecraft Crash Report ---- // Shall we play a game? Time: 19/11/14 17:16 Description: Unexpected error java.lang.StackOverflowError: Unexpected error at reifnsk.minimap.BlockAccess.func_147438_o(BlockAccess.java:32) at com.rwtema.extrautils.tileentity.transfernodes.TNHelper.getPipe(TNHelper.java:140) at com.rwtema.extrautils.tileentity.transfernodes.pipes.PipeCrossOver.canOutput(PipeCrossOver.java:63)
The last line is repeated 1021 times to the bottom of the crash report.
Apparently, crash reports are limited to 1024 lines
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I have another complaint.
It's now a BC redstone engine
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No you don't
Also, why no mcmod.info file?