1. Its broken as f*** and need to be totaly rewrited.
It might well need rewriting to use more logical mechanics (and maybe some more user feedback) but it is far from broken.
When I made a tests, I discovered a few bugs. The tests was on the 4.27 v. of FTB Unstable. I got a problem that the steam generation was toggling every time for steam/distilled water. I had a steam boiler, provided 200 HU from lava heat exchangers, that was facing in write direction, with 10 heat things in them. The pressure was 0, the water input was 1 mb/t. I made a video, but unlikely without sound.
The issue there is that you're giving it twice as much heat as it needs. Doing so causes it to warn to 100.1 C (which is when it outputs steam), and then it doesn't take any heat in the next tick thus cooling back down to 100 C (which is when it outputs distilled water). The switching is it taking in 2x as much heat it needs every other tick rather than the exact amount every tick, but the output shouldn't switch like that if it's still at steam producing temperature, so it probably is a bug.
And yes, how to understand this: "Each milliBucket of fluid is worth 200 * [number of Heat Conductors] hU" http://wiki.industrial-craft.net/index.php?titl…_Heat_Exchanger
I used 2 heat conductors and get 10 k EU at 10 eu/tick and used 10 and get the same 10 k EU but in 5 times faster. It's desinformation!!!
It's a wiki, that is the results that a person has found from doing it that they are sharing. It might be wrong, but I strongly doubt that is deliberate.
The temperature of boiler depend on biome, not depend on day time and weather.
Correct, the heat up time is connected to it too.
They are identical, the only difference that pahopae lava is trash, but cold coolant can be reused.
Pahoehoe lava can be cooled into basalt, which is a sort of nice building block. Lava also has to be constantly pumped from somewhere whilst coolant is made a single time (you'd hope) from lapis.
I transported 3 bucket of steam to the turbine with condenser using 50 mb/tick conduits and somehow there was explosion which make steam waste. HOW??
The turbine explosions come from a turbine with steam in not having a condenser touching it. Even if you had 1 million mb/t conduits connecting them together it would still have explosions, because turbines need condensers to be touching them.
Anyway it seems that 495 EU from 1 bucket of steam without bugs. 495*20=9900 from 1 bucket..... OMG ITS EVEN LESSER THEN WE COULD HAVE FROM GEOTERMAL GENERAToR, but we also waste energy to heat this sh***............
That's what you get from converting energy multiple times (this is true for real life too). In the geothermal generator you're going Lava -> EU, with a boiler you're going from Lava -> HU -> Steam -> KU -> EU. Each one of those arrows is going to lose energy, so having a lot of them is not going to be the most efficient method. Although to be fair HU and KU do need some more work balancing as steam especially has very little point considering unless you've got no more iron there's no down sides to going straight to superheated.
What did we do to get that profit:
- craft a bunch of machines
- waste 221'000 of potential EU
- waste time
The same applies if you make a nuclear reactor, think of all the time and EU spent getting uranium into reactor cells! You could spam tier 1 generators without having to do anything complicated, but there is little fun in doing that. It's also going to take a lot more space to do that, so there are other benefits to going to the more expensive higher tier generators.
Conclusion: Lava setup for steam is usless sh**. This only works for fluid reactor with cooolant.
It works best for a fluid reactor probably as they were designed together. The fact lava works at all is just to make early game easier if a heat demanding machine was ever added, powering a steam boiler with it was never designed to be an efficient decision.