Are the script sets you provided so kindly seven months still usable in their state? I am too lazy to check everything manually by hand. Anyone using them?
Posts by aka13_404
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The only IC2 machine I still use is the reactor.
Remaining plans/changes:
Finish pollution.
Finish modula armor.
Rework circuits.
Add lightning rod.Besides that only Bugfixes and requests when others Code.
Damn, impressive work, BloodAsp. I remember how you started on it, and how far you have come. You have my sincere grattitude.
Greg, if you read this, pull your head out of whereever you have it and start providing high-quality GregTech as you did in old times. I don't even have reasons to shitpost in your thread anymore.
Also, can someone update me on worldgen? I missed out a good year, maybe two. I remember using PFAA geologica becuase GT started to generate ore randomly, unrelated to biomes. Is that still the case? If true, is PFAA still the choice for ore generation with correspondence to biomes?
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It has pretty much all of the major things from GT4, and also new content of its own.
You can see what it adds here: http://ftb.gamepedia.com/GregTech_5_Unofficial
Great, thx. What about ic2 machines? I remember a year or so ago you had to use some of them to cover gaps in early-game energy and manufacturing. Can they be disabled now?
Also, what's the deal with 5.08 and 5.09? Is 5.09 some experimental version of the experimental version?
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Да можешь, но если воткнуть жидкостный регулятор, то работать будет эффективнее. Ничего сложного в этом нет.
Я не знаю зачем тому человеку понадобились такие смешные скорости подачи.
Фузионка на дейтерии-тритии производит плазму со скоростью 7,8125л/тик
Оптимальный поток для одной турбины (с большим вольфрамовостальным ротором) - 7,32л/тик (146л/сек)
Разница не велика, но с регулятором на выходе получим 30к eU/t и небольшое количество плазмы будет копиться.
Без регулятора плазма будет уходить вся и выход энергии будети немного меньше (где-то на 6,66%).I dont know why u insist on speaking rus everytime I post something. That's offensive, stuff like that goes into pm. Thx nevertheless.
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The Freezer was a powered storage that keeps food from spoiling, right?
The problem is the "original" freezer doesnt need any power to work at all. What we need is a freezer from GT parts, consuming energy. Best-case-sceanrio - consuming energy dependant on the temperature around it. -
Also, arch, nerf carpenters torch recipe - people use it to save on charcoal/coal.
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I think the main reasoning was "fuck you that's why" as in all the recipe changes, no?
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AFAIK I will pregen on SSD, so that should not take too long.
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Guys, we've got Kirara thread here, not "Official Off-topic posting thread".
Right, that would be the GT thread. -
That sounds good, yes. Im for it.
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Yeah, I also think that ic2 machinery should be disabled.
Also, + on what was said about AE on kirara. On k1 it was really late-game practical addition to GT pipes.
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More like you cant handle the mod and how balanced it is, with power draw, logics, and assemblers
If it is present in a modpack, it literally removes the need for anything besides low-level automation and does so in a very effective and not overpowered way. -
He propably can not handle it, guess it's to complicated