Did the developers BuildCraft and IndustrialCraft mods are not friends with each other? It's such a global mods.
Posts by Va-Bank
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At the Gate of BuildCraft logic automation different. If there are no items, and then the engine is not running does not consume energy. I even think that the server easier to receiving coverage The burden. We ThaumCraft golems. In RP2 taumery who work constantly. And what kind of automation in GregTech?
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And how then do the automation? I have 1.4.7 on a factory built.
Without the gates as do automation? -
Gates react to any cell, no matter which side of the pipe is connected.
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I’m from Russia, so I translated into English Google, sorry. I do not know what fashion is to blame. But he tried to show in the picture errors gates.
I could use the golden gates, but imagine the stove. How many things in it melted. In many Gate slots will not. I contacted the technical support mods BuildCraft, but there's nothing good is said and like all piled on developers mods IndustrialCraft. So who is to blame? Because of this it is impossible to move to 1.5.2. Here's a link to the topic at support BuuildCraft.
http://www.mod-buildcraft.com/…topic/error-in-the-gates/
Thanks!P.S. On version 1.4.7 everything worked. And depended on which side you put the pipe.