Posts by Skruffy

    only annoyance, is that, afaik they will be changeing the world code generation in 1.9 as well.. So that means i would have to reset a server if i were to set it up now.. Only thing holding me off from launching the server.... I hate having to restart worlds..

    Let the device have a "charge bar" that you would have to use lapotrop crystals for, maybe even UU-matter to power this freak of a T4 laser! That way it does become somewhat mobile, but still you would need a shitload of blue lap crystals..


    And the device might also have a X factor of power vs range that it is capable of reaching, lets say once its reached the charge limit for an actual shot, and targeting, each lap crystal will increase the range X numbers.. this way, an "easy" *coughs* method of making the underground tunnel for the future electric carts ! Wheeeeee

    As title said, tested with 2 teleporters, each with filled MFSU.


    If I linked the teleporters wrong by accident, the only way to reset it is to break it, because new frequency transmitter does not help.
    And, no matter how many time i teleport, no energy is ever used.

    SMP world, or SSP world ? Not sure if its relevant now that we have the smp change.. If it even matters at all of course!

    Unless the nukers ingame react different each time you setup the same setup. the tool is not calcing right..


    I just fed the tool a setup i've used and monitered ingame, and it burned through 2 cooling cells and used bout 1/5th of a plate, left 4 plates intact, but melted down to 10 % of the rest of the heat disps, and cooling cells.


    The tool is in great conflict!


    I've tried the setup with using tmi, and doing it with makeing all the cells, and putting the mats through the normal processes etc.. Same result twice..

    When having a pipe attached to the top to feed in fx biofuelcells, and a pipe on the bottom to feed in fx empty fuel cans, the middle pipe or side pipe extracts everything it can get its hands on, in randome order... Cell,s empty cans, and then fuel cans for some odd reason..

    this sounds like a *really* stupid question to me, but...how do I get a reactor chamber? I can't find it in the TMI menus, and the wiki page for it is nonexistent. and I can't see the full recipe for the nuclear reactor itself, either.

    Yes very stupid question! Considering it is mentioned that TMI is not supporting IC2 atm.. Furthermore it clearly shows that you have failed epicly to Read the entire release thread, and clearly need glasses :)

    Ok, with the pump, i had a pipe in the top, a redstone in the power socket, and nothing happens,so i shift rightclicked somewhere in the gui ( goofed around was thinking of what to try ) And insta saving chunks!

    Induction furnace have no penalty when reaching 100% heat, and speed of melting doesnt seem to "go down".. And Cool idea btw!! Mindblowing!! As in.. Holy *curse*..
    Also it seems to melt REALLY fast!!


    And the power useage... im not sure if its due to perma on thingy or what, but i chucked in some redstone for it, and 1 redstone burned for quite a while!

    Hmm, this thread is for talks about how the mod is, and the bug reports are for threads like, the one i made before with hotkey right ?


    fx. talks aobut a certain behaviour, it ends up beeing a bug, then makeing a thread in the bug thread, about this issue, so all bugs are packed in one neat forum, after being "classified" as an actual bug, or needed feature maybe?


    EDIT: Answer to answer below?! - Ok, should we have a thread where we could talk about general new "functions" in the game, fx i couldnt help but to spawn a mining laser to see its new awesomeness, and before i used it as a "axe" to mine trees, though of course sometimes i would only get 1-2 blocks of wood, other times the entire tree.. Now, this have an interesting *change* to it... Needless to say, i need to replant a small forrest ><.... You sadist Al....