I'd still appreciate some help with this, if anyone has any ideas on how to explain it to me.
Posts by Templarfreak
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Okay, that put me in the right direction...But I still need a bit of help.
When I try to make a new recipe for the Macerator, it says "The method addRecipe(ItemStack, ItemStack) in the type IMachineRecipeManager<ItemStack> is not applicable for the arguments (ItemStack, Item)" I'm not quite sure what the issue is, because even if I make the item I'm trying to get into an ItemStack, it will say this: "Type mismatch: cannot convert from void to Object"
Also how do I use things that have Metadata in a recipe, such as the Lapotron Crystal? You can't just use, "ItemStack LapotronCrystal = Items.getItem("lapotronCrystal");"...
Sorry for being a bothersome Noob, but I've done all the searching I can do and everything is extremely outdated.
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Thank you, that was EXACTLY what I needed. Thanks for the help.
I hope to make a great mod and get a playable build out soon.
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I already know how to do everything modding-wise. Aside from using an API from another mod, or referencing items from that mod.
I just need a small walkthrough for that. Tutorial, explanation, anything.
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I don't really know how to add it to my SRC, or modify recipes of existing items, modify the items, I don't even know how to find the items...
I need a bit of help, I would very appreciate it.